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Chapter 13
by
BlindSeer
What To Do Now?
Strengthen Bonds
Sure, you’ve only just met them but the connection is made and you’ve got nothing to lose by trying to build on that relationship, so far from home, it’s always nice to have friends.
Who knows? Maybe down the line you leverage your relationship with them into getting something more… practical, after all friends do favors for each other all the time!
You’ve met several interesting individuals in your very short time here, and if you play your cards right, by the end of the day you might be able to get yourself a concrete ally, a resource that seems to be in high demand here.
You think back to the people you’ve met, it doesn’t take long before your mind drifts to someone you met that you can’t help but want to get to know better.
Who Would That Be?
Wintermoor Academy
A wizard game!
Welcome students! Here at Wintermoor academy we make you a singular promise, by the time you leave you WILL be a bender of arcana in your own right! How far in the world of magic you will get is entirely in your own hands, and the memories you make here will last a lifetime! Several if you’re talented! And if a few mishaps arise along the way? Well, the necromancy students always need more practice! (A/N: So this is a game I’m making in which you learn spells and get loot and stuff, seeing as there’s only so much I can keep track of the managing of loot and spells is on you, you can write down what you know and what you have wherever you like and pick the choices that are applicable to your situation.)
Updated on Jun 1, 2025
by BlindSeer
Created on Feb 3, 2023
by BlindSeer
With every decision at the end of a chapter your game state can change. Here are your current variables.
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