Chapter 5
by
BlindSeer
But Where To Start?
War Magic
Description.
“Do you want to learn magic that’s ACTUALLY useful for staying alive?”
“If you want to be more then a peddler of party tricks, come to the courtyard, on the west side of the academy”
That’s… it.
The description says nothing of who will be teaching this incredibly dangerous subject, nor that person’s qualifications.
Location.
West side courtyard.
As sketchy as the description is, they are still a Wintermoor Professor so they have to know…. Something.
And the area of war magic is as important as any other, who knows, maybe the Professor is just one of those eccentric types who have a lot to teach?
With that, you step out into the hall only to realize you have no idea how to reach the courtyard, though you can think of a few ways to find out.
How Do You Get There?
Wintermoor Academy
A wizard game!
Welcome students! Here at Wintermoor academy we make you a singular promise, by the time you leave you WILL be a bender of arcana in your own right! How far in the world of magic you will get is entirely in your own hands, and the memories you make here will last a lifetime! Several if you’re talented! And if a few mishaps arise along the way? Well, the necromancy students always need more practice! (A/N: So this is a game I’m making in which you learn spells and get loot and stuff, seeing as there’s only so much I can keep track of the managing of loot and spells is on you, you can write down what you know and what you have wherever you like and pick the choices that are applicable to your situation.)
Updated on Jun 1, 2025
by BlindSeer
Created on Feb 3, 2023
by BlindSeer
With every decision at the end of a chapter your game state can change. Here are your current variables.
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