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Chapter 10
by
StabilizerEmerald
Roll Initiative
The Girls Go First
[Adva quickness: 1d20 + 3 = 20. Lali quickness: 1d20 +5 = 25. Cube quickness 1d20 - 3 = 4]
Lali blinks before saying bluntly under her breath: “Run.”
The two women take off back the way they’d come. Lali grabs Adva by the hand and pulls her down a side passage where they pause and wait for the cube to pass them by. As it does, they breathe a sigh of relief.
[Mark 50 xp]
Adva starts back to the main tunnel but Lali stops her.
“We’ll be going right back into its hunting grounds if we go back. There has to be another way out.” She tugs Adva’s wrist to lead her down this new path.
What's next?
IMPREGNATAR | ANARCHY
A FREEFORM GAME OF SURVIVAL AND IMPREGNATION
An anarchy variant of IMPREGNATAR. While the original had a set handful of GMs, a canon timeline and balanced encounters, this version does away with balance by allowing anyone to GM any posts, including their own. This is an interactive survival story that's like a combination of D&D, Dark Souls, and Zelda. Your character awakens spawned into the middle of an unfamiliar forest. They have little memory of who they are or how they got there, and all but the faintest of survival assets. Post by post they will explore their surroundings hoping to gain skills, level up, and survive by avoiding any Bad End scenarios with a horrific (and probably kinky) fate. Or, in this case, probably experience as many Bad Ends as possible as they traverse multiple timelines.
Updated on Jan 1, 2025
by StabilizerEmerald
Created on Jul 26, 2021
by SkyDreamer
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