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Chapter 4 by youdontknowme87 youdontknowme87

Set the Scene

Power House Criminal

Currently Unnamed Power House Criminal (PL 8) - PL 8

Strength 10, Stamina 10, Agility 2, Dexterity 2, Fighting 6, Intellect 0, Awareness 1, Presence 1

Advantages

Accurate Attack, All-out Attack, Daze (Intimidation), Diehard, Equipment 3, Fascinate (Intimidation), Improved Critical 4: Throw, Improved Critical 4: Unarmed, Improvised Weapon 2, Power Attack, Ranged Attack 3, Startle, Takedown 2, Throwing Mastery

Skills

Acrobatics 8 (+10), Athletics 2 (+12), Deception 4 (+5), Insight 4 (+5), Intimidation 10 (+11), Perception 6 (+7), Persuasion 4 (+5), Sleight of Hand 4 (+6), Stealth 4 (+6), Vehicles 6 (+8)

Equipment

Cell Phone, 2x Restraints, Submachine gun

Offense

Initiative +2

Grab, +6 (DC Spec 20)

Submachine gun, +5 (DC 19)

Throw, +5 (DC 26)

Unarmed, +6 (DC 25)

Complications

Criminal History: Has a Criminal Reputation

First the Money, then the Bitches: First you get the money, then you get the Bitches

Languages

English

Defense

Dodge 6, Parry 6, Fortitude 10, Toughness 10, Will 1

Power Points

Abilities 64 + Powers 0 + Advantages 26 + Skills 26 (52 ranks) + Defenses 4 = 120

Back to the Story!

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