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Chapter 21 by Zingiber Zingiber

Roll +Cunning (+1) for the results of your MAGIC DUEL with Nan

On a 7-9, deflect Nan's orgasm spell back on her to win. Gain an ENEMY.

⚄⚀ + 1 = 7.

Nan points her wand and incants "CLIMACTICUS!"

Your wand is ready. You deflect Nan's spell right back at her. The **** of the spell takes hold in the center of her body.

"Great Mother!" she cries out. Her hips pump convulsively and her arms flail. Her wand goes flying. Her eyes stay focused for a moment, glaring. "You...you!" she cries. "I'll...AAAAAHHH!" But the spasms of pleasure overwhelm her. She falls backward onto the floor of the cellar, the magically induced orgasm rolling on and on until she's reduced to a quivering heap.


Gain +1 XP (2 XP total).

The redheaded witch Nan from House Beavertail is now your ENEMY, and still cherishes a jealous grudge against Susan Quaffle.

  • If you stay around, Roll +Diligence (+2) to ENCOUNTER Nan to convince her to surrender or to abandon her attack on Susan. On a Miss, she escapes. On a 10+, you can try to win her over (follow with MAKE AMENDS).
  • If you look for help, Roll +Diligence (+2) to ENCOUNTER Susan Quaffle or the Beavertail Warden or Tutor. On a Miss, there is delay or complication that allows Nan to escape. On a 7-9, Nan is caught, but you have to GET OUT OF TROUBLE.
  • Something else?

What's your next move?

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