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Chapter 11 by Zingiber Zingiber

Roll +3 (HOUSE TRAIT Diligence, +2; +1 Forward) to HAVE SEX with Susan Quaffle

On a 7-9, choose one and apply your House Sex Move

⚀⚄ + 3 = 9

When you HAVE SEX with Susan Quaffle, choose one and apply your House Sex Move.

  • You have a nice little quickie.
  • Your sex has magical or psychic ripple effects. Describe a conspicuous effect over the area (everyone nearby has an orgasm, glass breaks, metal vibrates with your orgasmic moans). Gain +1 XP. Next: GET OUT OF TROUBLE.
  • Your sex triggers magical backfire. Gain +1 XP and describe a scene where you and your partner(s) suffer the effects of accidentally triggered spells.
  • Your sex attracts hostile forces, monsters, or enemies of Boarbristle. Gain +1 XP and describe the lurking threat. Next: GET OUT OF DANGER.
  • You have a rocking good time to mutual exhaustion. Gain +1 XP. Take a CONSEQUENCE.

Apply House Beavertail's Sex Move: Stamina: Avoid a CONSEQUENCE from exhaustion, or HAVE SEX again.

After you describe the scene, also roll 2d6 for Rapid Gender Cycling. On a 10+, choose to stay male or switch to female, on a 7-9, switch to female, and on a miss, switch to intersex moving toward female.

What happens when you and Susan Quaffle have sex?

More fun
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