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Chapter 6 by Zokko Zokko

When you try to grab, subdue, or abduct someone, roll with Hard.

On a 6-, she calls for help.

You have a firm hold on the woman's arm and you're about to put your sword against her throat to make her submit, when you're struck from behind.

You half-turn, still holding onto the knife-wielder, to see another woman brandishing a wooden statuette. The first blow glanced off your armor, but now she takes another swing and you're unable to get out of the way completely.

(Note that your Strong move gives you advantage on this roll.)

When you fight your way out of trouble, roll with Hard.

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