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Chapter 13
by halfperv
What's next?
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"I need to know more things. First, what are your friends? What more can you tell me about the humans? Who are they? What kind of armor they wear and things like that would do. And finally what my reward will be?"
"They are a pair of eagles. They have had a nest on my tree for years and they are very smart. They can scout for you or offer a distraction."
"I don't know the humans, but only one of them is wearing a full plate a shield and a sword. He has some paintings on his shield but I couldn't see them."
"As for the reward, I can give you a blessing if you want, but it will have limits. I can make you a friend for all forest animals, but if you ever eat or attack one, the blessing will go away. Or I can give you the ability to talk to plants, but if you ever harm or eat a plant the blessing will similarly go away. There are two other options, but you won't probably like them. I can change your appearance to an other one, but it will only last until you turn back or until the next full moon. Finally, I can turn you to an animal, but you would lose your intelligence too. Choose one of the four."
"Also I will heal your leg if you agree to help."
You
1) Agree
2) Disagree
3) Other
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[Orcs And Outposts] (Multi-Quest: Storytellers Welcome!)
Play As One Of The Classic 'Monster' Races From D&D In A World Where It's Humans & Their Allies Who Are Evil.
It is a generic Fantasy world, with one major difference: humans and the other classic protagonist races are evil, decadent, and corrupt, while the classic 'monsters' are noble and virtuous. You take on the role of one of those 'monsters' while they try to overcome the alliance of the 'Civilized' Races and free the world from their oppression.
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Updated on Nov 28, 2017
by Nemo of Utopia
Created on Mar 21, 2017
by Nemo of Utopia
With every decision at the end of a chapter your score changes. Here are your current variables.
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