Chapter 14
by halfperv
What's next?
You accept (halfperv) CURRENT!
"Ok, I will do it then." you reply to her.
"Then come close to me" she gestures you to come closer.
When you do she touches your leg, and you feel that the pain quickly goes away.
"Thanks"
"The humans went toward the hills. You should be able to find them on your own, but those guys will help you find them easily."
As she finishes speaking two hawks dive from above and stand on a nearby branch.
"Do they have a name?" you ask.
"They do, but not in your language. They are smart enough to understand you, but you have to remember that they are still only birds."
After that, you bid her farewell and you start heading towards the Harpy Area, as it is in the same direction that humans went to.
What happens next?
1) You find the human camp first and:
1A) Everything is as you expected, proceed to ambush them at night
2B) Complication
2) You meet the harpies first and:
2A) You get ****
2B) You fight them
2C) Other
3) Other
Also you could name the hawks if you want, or you could not care about it.
Choose 1,2 or 3, and then choose one suboption from each 1 and 2 (so if you vote to meet the humans first but the majority wants harpies, you can still have a say on
the specifics of the other)
What's next?
- No further chapters
- Add a new chapter
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[Orcs And Outposts] (Multi-Quest: Storytellers Welcome!)
Play As One Of The Classic 'Monster' Races From D&D In A World Where It's Humans & Their Allies Who Are Evil.
It is a generic Fantasy world, with one major difference: humans and the other classic protagonist races are evil, decadent, and corrupt, while the classic 'monsters' are noble and virtuous. You take on the role of one of those 'monsters' while they try to overcome the alliance of the 'Civilized' Races and free the world from their oppression.
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Updated on Nov 28, 2017
by Nemo of Utopia
Created on Mar 21, 2017
by Nemo of Utopia
With every decision at the end of a chapter your score changes. Here are your current variables.
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