Want to support CHYOA?
Disable your Ad Blocker! Thanks :)

Chapter 138 by 4og8zzjkc 4og8zzjkc

So, About Those Sheets?

Mattie, As Of Party Time On Day 17

Mattie McMattersen

Class: Artificer / Rogue

Subclass: Artillerist (5) / No subclass (1)

Level: 6

Str +1 (good conditioning)

Dex +3 (good conditioning, magically enhanced)

End +1 (good conditioning)

Int +2 (above average intelligence)

Cha +0

Lib -1 (mildly horny)

HP 42 ([6 base HP + 1 for endurance modifier] * artificer level + [6 base HP + 1 for endurance modifier] * rouge level)

Armor 1

SP 10

Sneak Attack +2

Transformation Features:

Skill Proficiencies: Athletics, Investigation (Expertise), Perception, Stealth, Survival

Weapon/Tool Proficiencies: Firearms (Expertise in Handguns), Gunsmithing Tools, Light Armor, Thieves’ Tools, Tinker’s Tools, Woodcarver’s Tools

Languages: Deep Speech, Elvish, English, Thieves’ Cant

Starlight Step: As a bonus action, Mattie can teleport 30 feet to an unoccupied location she can see. She can do so as many times as equal to her Intelligence modifier per long rest (currently: 2).

Astral Trance: In addition to the normal rules of reverie, Mattie can gain an additional skill or tool proficiency as a part of her reverie.

Secret Agent (Wo)man: Mattie is only allowed to wear skin-tight leather or latex clothes. To get her started, she gets a magic leather catsuit. She needs to secure at least one sex toy in or on her person when she is in her catsuit. Mattie is also de-aged to her physical peak and given proficiency in light armor

Shouldn’t Cantrips Be Free?: Mattie now can learn cantrips as per the usual rules of DoD. She is also given an egg vibrator. The vibe starts with 3 charges, regaining charges when it is used to bring herself to orgasm. The Mistress can spend a charge to power the vibe either on or off. When inserted and powered on, the vibe allows her to cast any cantrip she knows without spending SP. The vibe does grow in size and vibrational power every time she does so, shrinking back to it’s original size when powered down.

Artificer Features:

Magical Tinkering: Using Tinker’s Tools, Mattie can manifest a Tiny nonmagical object as an action and give it a minor magical effect. She can manifest a number of these objects equal to her intelligence modifier (currently: 2).

Spellcasting: This transformation allows Mattie to cast magic, with certain stipulations. Magic will only flow through Mattie as long as the entirety of his torso, from the bottom of her collarbones to 2 inches below the curvature of her ass, is completely nude and uncovered; exceptions are made for jewelry designed to titillate and accentuate her body instead of obfuscate it. She cannot attempt to cover or hide any part of her torso, or any magical effects she has active will fizzle. Intelligence is the skill Mattie uses for casting for purposes of skill checks. Mattie can use any tools from a tool kit she is proficient with as arcane foci for the purposes of making spell casting easier, but they are not required to cast magic.

Mattie learns spells automatically as she levels: 2 leveled spells, and cantrips on a regular basis. To cast a spell, she must expend a number of spell points (SP) equal to the level of spell. It cost 1 spell point to cast a cantrip, but Mattie will have unlimited uses of any and all cantrips known for an hour after expending the spell point. As she spends spell points, her arousal will increase; this arousal cannot be decreased through any natural means. Spell points are restored at the completion of a long rest (a full night’s sleep or equivalent), provided she has orgasmed in front of another person at least once after she has spent at least one SP.

Mattie prepares her spells immediately after each long rest; if this process is skipped, the spells she can access remains the same as her selections from her last preparatory session. She can prepare a number of spells equal to half her artificer level (rounded up to the nearest whole number) plus her intelligence modifier (currently: 5 spells). If a spell has a ritual tag, it may be cast as a ritual even if it is not prepared.

Infuse Items: Mattie gains the ability to infuse items with magical effects. She learns new infusions on a regular basis and can use up to half of the infusions she knows. Each infusion can only be used on one item each. No object can hold more than one infusion.

Infusions Known:

Enhanced Arcane Focus – The item grants an additional +1 bonus on spell attack rolls. Spells cast through this focus can ignore up to half cover.

Homunculus Servant – The item functions similarly to a Familiar

Repeating Shot – The item gains +1 bonus on attack rolls and damage. The weapon generates it’s own magical ammunition, automatically loading a round when fired.

Replicate Item: Cap of Waterbreathing – The item gains the effects of a cap of waterbreathing

The Right Tool for the Job: If Mattie has access to Thieves’ Tools or a set of artisan tools she is proficient in, she can use them to manifest a set of artisan tools over the span of one hour (even during a rest). She can only manifest 1 set of tools this way at a time.

Artillerist Spells: Mattie learns additional spells. These spells (denoted with AS) are always prepared.

Eldritch Cannon: Mattie can manifest magical artillery. The device has armor equal to Mattie’s and HP equal to 2 times her artificer level (currently: 10 HP). The mending cantrip restores 4 HP for the device. Mattie can use her bonus action to activate the artillery. The device dissipates after 1 hour if it is not destroyed. The artillery can do one of the following (decided upon when it is created):

  • Flamethrower – 15 ft cone, Dex save (4 fire damage on fail). Catches flammable items on fire.
  • Lust Ballista – Ranged spell attack, 4 erotic damage, Libido save or gains the horny condition
  • Protector – grants 2+int modifier temporary HP to itself and all designated targets within 10 ft of the protector

Arcane Firearm: Mattie can create a firearm that can also function as an arcane focus. Spells cast through the arcane firearm deal an additional 2 damage.

Spells Known:

Cantrips – Mending, Ray of Frost, Sacred Flame

1st Level – Catapult, Cure Wounds, Detect Magic, Expeditious Retreat, Feather Fall, Identify, Jump, Longstrider, Shield (AS), Thunderwave (AS)

2nd Level – Alter Self, Heat Metal, Scorching Ray (AS), Shatter (AS)

Rogue Features:

Sneak Attack: Once per turn, Mattie can deal additional damage with an attack using a finesse or dexterity-based ranged weapon if one of the following conditions are met: Mattie has advantage on the attack; an ally is engaged in attacking the target in melee range; or the target is charmed or otherwise visibly aroused by Mattie. The amount of damage increases as Mattie levels.

Feats:

Elven Accuracy: +1 Dexterity (already noted above). Whenever Harper makes an attack that uses Dexterity, Intelligence, or Charisma, she does so with advantage.

Equipment:

Groping Elven Catsuit: 1 Armor. This catsuit grants the wearer advantage towards Sneak and Hide checks. While sneaking or hiding, the catsuit will grope and edge the wearer. If the wearer orgasms while sneaking or hiding, the suit will automatically unequip itself and refuses to be worn for 24 hours.

Vibe of Vivaciousness: The vibe starts with 3 charges, regaining charges when it is used to bring herself to orgasm. The Mistress can spend a charge to power the vibe either on or off. When inserted and powered on, the vibe allows her to cast any cantrip she knows without spending SP. The vibe does grow in size and vibrational power every time she does so, shrinking back to it’s original size when powered down.

What's next?

More fun
Want to support CHYOA?
Disable your Ad Blocker! Thanks :)