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Chapter 12 by Molotov989

Continue? or play with the Goat-woman?

Matters of state

As **** as you are to leave the she-beast alone, and un-broken, you decide it best to work now, and play later. Removing yourself to the throne room, you are greeted by a not unfamiliar scene.

Before the throne are a group of angry and concerned looking individuals, some wearing clothes of a fashion typical of your kingdom, others less so, perhaps foreigners from neighboring provinces that wish to engage in "mutually beneficial relations".

You recall the last time you took up a fair maiden on that offer, her dark ebony skin of a kind not seen except in the far south lands. With the energy of wild beasts you had "negotiated" and "bargained" until you were both thoroughly satisfied. She had a particular talent with her hands, and her "penmanship" was second to none.

Elsewhere in the room you saw some of the royal advisors, those whose job it was to make sure the kingdom stayed in budget, maintain law and order, and follow the will of the gods. Often that was the same as your will, what with being king of this realm and all. But it always helped to have clergymen to point that out. And clergy women, as yours was a universal religion, who could help you with your Point.

There was a general calming on your arrival, and the visitors bowed to your presence. You made your way to the throne before the speaker announced the first business for you to consider.

And that is...

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