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Chapter 102 by Zingiber Zingiber

What's your next Move?

Make Pip promise (ASK FOR A FAVOR)

Your first order of business is to set things up with Pip herself. You want to make sure she won't abandon you if there's trouble.

"I really need to know you won't run off if there's trouble," you tell Pipistrelle Clawson. Pip was your rival, or in actuality, your enemy not long ago before you left House Minerval for House Leontes, following Golondrina.

"That could cost me my pin," Pip says, tapping her Minerval Prefect's pin. "I've saved your Assistant Warden for you. If you want me to promise, you'll have to make it worthwhile.


⚀⚄ + 2 = 8.

On a 7-9, Pip offers a trade. She'll grant you a favor if (choose one):

  • You hinder their rival. Gain an ENEMY.
  • You trounce their rival. Roll a MAGIC DUEL, and on any success, you also get a FAVOR.
  • You carry a message. Roll an ENCOUNTER, and on any success, you also get a FAVOR.
  • You stand up in a challenge. DEFEND YOUR HOUSE'S HONOR and get a FAVOR (regardless of result).
  • You have sex with them (and they enjoy it). HAVE SEX with them, and on a 7+, you gain a FAVOR from them.

How do you get a FAVOR from Pip so she'll stand with you if there's trouble?

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