Chapter 3
by fant032
Other Areas of Interest
Kingdoms and Powers of Thenard
These resource pages are to be considered Work-in-Progress. Expect to see more detail added to them as I progress plots and add more details to the developing setting.
Thenard is a small, plate-like world suspended between a pole of fire and a pole of ice. Most of Thenard's eight large islands are located between these two poles, achieving the temperate medium living beings require. Originally, seven of the islands were each the home to a specific race, and hence each island is named after the race that originated there. Today, the races have migrated somewhat, though each species has the majority on its home island. The islands Lunis and Pyris, however, are located too far to the north and south, respectively, and hence have little in the way of inhabitants.
The Magocracy of Oliron
A Drow-dominated kingdom ruled by a council of seven high mages known as Hegemons.
The Republic of Ossithlon
A Gnomish nation ruled by a freely elected assembly of arch-dukes.
The Realm of Nohgrin
Nohgrin is ruled by a coalition of orc tribes and their trade-subjects.
The Empire of Horth
A human empire that is pushing back three other human kingdoms on all sides of it, each of which is on the verge of capitulation or collapse.
Hombarion
An Elvish kingdom ruled by four to eight sages known as Paragons—usually with two or more of the Paragons in romantic union with each other.
Night Kingdom
A lawless region dominated by rough countryside and small city-states in between barbarian settlements.
Kurtesh Tribes
An assembly of Catfolk and profane tribes living in dense and forbidding woods.
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