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Chapter 3 by Wicked Nightmare Wicked Nightmare

What do you take?

Just the Keys.

Testing the weight of the club, you find it to be far too heavy. It will wear you out just carrying it. The armor is a no-go as well, it isn't that heavy, but it just won't fit. You throw the keys over your forearm, and the give a satisfying jingle against the ring.

It's about at this time you start to hear footsteps getting closer. Someone, or something is headed this way, and it seems they're in a hurry. It might be a good idea to run, but you notice your cell still hanging open. If it's more orcs, you might be able to fool them by going back into your cell and making it look like you hadn't escaped. You hear the steps echo from the smoothed stone hallway.

What do you do?

More fun
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