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Chapter 7
by fyreant
What's next?
It's someone she practiced some ill-advised larceny on, come to collect what's his... a scuffle ensues.
The voluptuous young woman turned around. Although she wished she might be able to say otherwise, she did, in fact, remember him.
"Todd? What are you doing, you fucking creep? Was the fact that I didn't return any of your calls not enough of a hint?"
Standing in front of her was a squat, broad-chested man in his early 20s with a grizzly-addams beard and a 'Pobody's Nerfect' tee-shirt. One of two cabaret patrons that Jules had gone home with in the time since she started working there. He was the one she gave up her 'oral virginity' to.
...and the first that she'd stolen from. Jules wasn't proud of it. But her dilapidated excuse for a car had badly needed work, and she'd been dead broke after paying rent. And somehow, just emptying out his wallet had felt less dirty than asking for more money after they'd already been between the sheets. At the time, she'd convinced herself it was some kind of tacit understanding.
Since Todd was now glaring at her with eyes full of rage, that clearly had not been the case. It hadn't even been that much... a couple hundred and then some, maybe? Granted, that was after he'd already gave her a hundred dollar tip after buying like fifty bucks worth of drinks, so she assumed he was loaded and wouldn't miss it. In retrospect she probably should've insisted on a motel room, and should've seen his **** to do so as a sign that the way he saw it, that big tip WAS paying for her to go home with him.
It was a terrible idea. But somehow, the young woman knew that she just couldn't go back home and ask for help. That only disaster lay that way.
Jules attempts a resolve + composure check to clearly recall past events despite the effect of 'Lunacy', which is a sort of mind-scrambling effect on humans, caused by werewolves and related phenomena. https://orokos.com/roll/988314 She fails to remember why exactly she can't go home - she just knows that she can't.
She met Todd's eyes and stared back at him challengingly. "I know you ripped me off." he said. "James fucking warned me that club girls will steal anything that isn't nailed down, but I didn't listen to him. I want my money back."
"I didn't-" Jules started to shake her head.
"I WANT MY MONEY BACK!" The broad-shouldered guy shouted in her face.
Apparently, 400-some dollars for a quick, unskilled blowjob was not considered a particularly equitable exchange in this seedy world she'd just stepped into.
...
What will she do in this situation? At this point the character is at a more stable state of mind and doesn't need to make an ability roll. Therefore her action will be decided by the oracle. Unfortunately, as you may or may not have noticed looking at her sheet, Jules has garbage social stats and relies on her striking looks to have even a slight chance of success. This is not "social maneuvering" because the target is imminently hostile.
1-20: Tell Todd the truth, that she doesn't have his money, and promise to pay him back (Persuasion + Presence - Composure)
21-40: Taunt him that he has no proof she took his money, to try and call his bluff and humiliate him and make him back down (Intimidation + Manipulation - Composure)
41-60: Try to sway him with a rational argument that it's way too late to involve the police, but that he can take it up with the club manager, who might reimburse him for the sake of its reputation. (Expression + Presence - opponent Resolve)
61-80: Offer to 'make it up to him', wink wink. (Persuasion + Manipulation- opponent Resolve)
81-100: Feign innocence and claim to honestly have no idea what happened to his money (Subterfuge + Manipulation, contested by Wits + Empathy)
https://orokos.com/roll/988269 22, taunt him. This probably wasn't the best thing she could've chosen.
https://orokos.com/roll/988270 That she manages to get 1 success with her dice pool of 2 sort of makes things worse. Sort of - it exchanges a possible legal threat for an immediate physical threat.
"You pig." Jules narrowed her eyes at him. "You took advantage of me, and now you come back around saying, 'I want my money back'?" She made air quotes with her fingers. "I guess the cops already told you to piss off and stop bothering them, huh? You think they have any sympathy? Pervert! I bet you were cheating on someone, too! Maybe I should go to where YOU live and start yelling about it!" she put her hands on his chest and pushed him away.
The young man hiding behind an older, tougher man's beard looked fearful for a moment. It seemed almost like... a deer in the forest hearing a hunter. But, unfortunately, this particular buck was not afraid - all he saw was a little bitch yapping at him. He grabbed Jules by her shoulders and roughly shoved her against the door. "I'm not leaving until-"
Unfortunately for him, rather than terrify her into compliance, all he did was trigger her 'fight-or-flight' response.
Initiative is Dexterity + Composure. For Jules, this is 4. For Todd, 3. Neither of them have a weapon so there is no initiative penalty from weapon wielding. By coincidence, both roll a 6 on their 1d10 initiative die, so Jules's higher dexterity allows her to go first.
At the beginning of combat, both sides state their goal. For Todd, it is '**** this thief to return my money'. For Jules it is 'Make him go away'. The two of them have fairly similar typical attributes, but Todd has a strength of 3, a stamina of 4, and a dexterity of 2. Unfortunately, he has willpower, and she doesn't.
A particularly important stat for characters is their 'Defense'. This is the lower of their dexterity or wits, plus their athletics skill. Normally, this only applies against melee attacks and thrown weapons, not firearms. In Jules's case, her defense is an impressive 5. Todd's is only a 3 (2 dexterity, 2 wits, 1 athletics). Despite her young age and gender, Jules has skills commensurate to an amateur fighter. This is more from instinct than practice. Although she could attempt to run away, being cornered at her home makes her want to fight back, so she will attack. This is a brawl + strength action, subtracting the target's defense. That's not good because her strength + brawl is equalled by his defense. In Werewolf the Forsaken, if your dice pool would be reduced to zero, you roll a 'chance die', which only succeeds on a 10 rather than a 8-10, and a roll of 1 is a "dramatic failure" automatically which you don't gain a beat for. And GUESS WHAT SHE GETS? https://orokos.com/roll/988277 This is a dramatic failure. In combat, this often results in gaining a "tilt", a sort of negative status effect. When in doubt, the default is 'knocked down'.
Due to the ineptness of her attack Todd will not immediately strike back, but rather, sees a way to end things in his favor without causing the girl too much injury. He will attempt to 'grapple' to leverage his higher strength. His brawl is, like Jules, only 1. However, her defense is halved from the knockdown tilt, turning a 5 to a 3. His pool would be a 2 (4 strength + 1 brawl - 2 defense). Seeing that this is probably his best chance he will spend one of his three points of willpower. It really can't be overemphasized how awful it is for Jules to have no willpower and no ability to regain it, in a tense situation like this - +3 to your pool or +2 to your resistance is HUGE. This makes Todd's pool a fearsome 5. https://orokos.com/roll/988278 He gets a success and she is now grappled.
Rather than a high-pitched shriek like he might expect, what Todd heard coming from the beautiful girl he was rather unchivalrously (though not unjustifiably) shaking down was like the yowl of a wildcat. She rapidly clawed at his face with her hands, but he jerked his head back, and she only gave him tiny scratches on his neck with her fingernails. "GET OFF ME!" she spat, trying to throw her entire weight against him.
Unfortunately, that didn't work so well against a guy with a good fifty pounds on her. All she managed to do was mash her breasts against him and rock him back on his heels. Off balance, Jules stumbled and fell, clutching at his shirt and tearing it as she fell.
Landing on her side, before the young woman could start to stand up, Todd knelt down over her and rolled her onto her back, grabbing both her arms and pinning them to the ground. "I'm not messing around, bitch. Now say it. Tell me you're gonna go inside and give me back what's mine. SAY IT!"
This is a very disadvantageous position for her to be in. Once grappled, the only way out is to 'break free' with a brawl + strength roll. On the higher of the two characters' initiatives, when grappled, they both roll a contested str + brawl and the winner selects from a list of moves. https://orokos.com/roll/988279 Todd gets 0 successes. She is lucky and gets two successes https://orokos.com/roll/988280 rather than breaking free, Jules, being a little spitfire, will choose to deal damage. Normally, melee damage adds the character's strength to the damage value, but in a grapple, it's just bashing damage equal to the number of successes. Todd now has 2 bashing damage. Once a mortal character gets more bashing damage than their stamina they gain the 'beaten down' tilt - more on that if it comes up.
Expecting it, Todd was kneeling on Jules's legs to make sure she didn't kick him in the groin. She wiggled ineffectually in his grip. Ineffectually it seemed at first, anyway. Jules suddenly pulled one of her legs out from under him when he shifted his weight just a little. Her knee jerked upwards and hit him right in the stomach. When he loosed his grip a moment, she gave a heavy open-handed smack to his face with her hand. Rather than pull away, her hand clenched, and she started pounding with the bottom of her fist against the side of his head. "You fucking psycho! Get off of me! Off, off, off!" she shouted, her voice going shrill. Her other hand slipped free and drove her knuckles into his bruised stomach. Even without much room to punch it still hurt like hell.
Since there's no one else in the combat we'll go straight to the next turn. Combat rounds in WoD represent a fuzzy amount of time, roughly 6 to 10 seconds. This time Jules gets no success. https://orokos.com/roll/988281 and her assailant gets 2. https://orokos.com/roll/988282 He could damage her back, but harming her won't achieve his goal, and her good looks make him slightly ****. Instead, he will 'hold' so that next turn he can restrain her.
Turn # 3. Todd will spend another point of willpower, giving him a pool of seven and gains 3 successes. https://orokos.com/roll/988283 Jules rolls to contest and gets 1. https://orokos.com/roll/988284 She is now "restrained", immobilizing her. At this point she can't do anything until he chooses to do something else as he has her pinned.
On his turn Todd will try to intimidate her, using his intimidation + strength, which unfortunately is quite a large pool of 6, opposed by Jules' resolve of 3. To better his odds of success, Todd will spend his last point of willpower. https://orokos.com/roll/988285 5 successes, making this an 'EXCEPTIONAL SUCCESS'! Jules has **** but to accede to anything he wants. At this point, Jules must let him in to her home, confess, and can't attack, flee, etc. for the rest of the scene.
The girl was scrappy, to be sure - but held down there wasn't so much she could do, with all his weight on her. She got rolled over onto her face, her breasts pushing painfully against the ground, and he bent her arm behind her back. In this position there was really nothing she could do to resist, and soon she felt a sharp pain and her arm start going numb as the pressure increased.
"If you hit me again you're gonna be REALLY fucking sorry." he hissed at her in a menacing tone that hinted he'd lost his patience.
The defiant anger went out of Jules's voice and she suddenly wondered what she was doing. What the hell had she been thinking? There was no-one here to help her...
"Ahhh..!" she gasped out sharply, and when spoke, it was in a softer, quavering voice. "I'm sorry, I'm sorry! Let me up! You're hurting me! I'll let you inside! H-here, my key, my key!"
Jules was yanked roughly to her feet. The big man had his arm around her in a bear hug as he gripped her wrist and slowly her her move her hand to the door. In such a situation, most women would probably be hoping that a neighbor or passerby saw this and would call the police... but considering the visit earlier, Jules very much hoped no one would dial 9/11.
"Okay." Jules took a deep breath. Her heart was beating quickly but she wasn't going to pieces, either. She knew this was a dangerous situation for all kinds of reasons and she had to slip out of it somehow. He was looming over her in the entryway of the small apartment. The door slammed closed behind him from his foot, and he advanced on her again. She'd actually banged him up pretty bad. Jules suddenly realized that if this was a hardened thug instead of a rough-around-the-edges redneck, she might've gotten herself killed just then.
"Okay..." she repeated, realizing he was awaiting what she had to say. "Yes, I stole your money. I was in deep trouble and I really needed it. I'm sorry, okay? I don't have the money right now. But I'll pay you back."
"Yeah right." The broad-shouldered man in the torn t-shirt snorted. "You think I'm stupid? You'll be gone five minutes after I turn my back."
"Look at this place!" Jules waved at the threadbare, dilapidated apartment room. "You think I would be staying in a place like this if I had anywhere else to go?"
What will she do now? Since she attacked him, all her social actions will take a -1 penalty now. However her striking looks cancel out the penalty since she is now relying on 'feminine' tactics.
1-33: Tell him the truth, and try to play on his sympathy. (Presence + Expression - opponent Resolve)
34-66: Give him what's left of the money she got from the detective and promise she will pay back the rest, plus fifty dollars for his trouble, at end of week. (Persuasion + Manipulation, unresisted due to favorable terms)
67-100: Offer him some 'interest' on the 'loan' he has given her, seductively. (Persuasion + Manipulation extended action needing 5 successes, +1 from sexy clothes as equipment)
https://orokos.com/roll/988288 result is 51. I know - I'm disappointed too. However, her dice pool is shockingly bad. Even without being resisted, she only has a dice pool of 1, as her lack of dots in persuasion means she must "muddle through" at a -1 penalty. Yikes. https://orokos.com/roll/988289 She does not succeed.
At this point, he will begin to ransack the place. Lacking any alternatives, she will forego the normal seduction process in favor of a frank proposition, an unresisted (again due to favorable outcome, ahem) manipulation + subterfuge. Her striking looks and sexy clothes give her a dice pool of 2 and she has a +1 circumstancial bonus due to asking little in return. https://orokos.com/roll/988290 1 success.
The big man sighed and closed his eyes. "You didn't have to hit me that hard, Jewel. I know you've probably had a hard life or whatever, but I've got bills to pay. You stealing that cash got me in some hot water, you know that?"
"I'm... sorry. I'm sorry for hitting and kicking you but, come on, you were really scaring me. I thought you were going to **** me or something." the short-haired girl said, burying her face in her hands.
"I was pissed. I'm still pretty pissed, actually." the guy folded his arms. The expression on his face looked conflicted.
"I get that you don't want to hear me come up with, like, a bunch of pity explanations. So I won't try it." Jules said. "Maybe, uh..." she had no idea why, but her mind immediately went to the gutter. "Maybe... that thing that you wanted to do before I convinced you to settle for something else.... maybe I could... show I'm sorry that way, so you trust that I'll make it up to you?"
Todd gave a disbelieving snort, but didn't deny it. He couldn't help but look intrigued. Even in spite of getting punched, he had, after all, just been wrestling with a gorgeous girl on the ground.
At this point, in a normal genre, this is where some circumstances would 'save' the heroine from having to do lewd things. Seeing where this story is posted that may not be the case. However there is still a chance. Let's try using the oracle system for events. As soon as I can figure out how it actually works...
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Updated on Jun 15, 2025
by lady-lux
Created on Jan 26, 2023
by youdontknowme87
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