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Chapter 275 by TheLeherengin TheLeherengin

With a single stone we can eventually work our way up to building castles.

Invoking?

"Before you three go wandering around, I should note something," Dreg suddenly announces over the speakers, "the directive will be able to see you even while cloaked, I don't know if the veil will be visible, but I do know a low level cloak spell will not hide you from the directive if it decides to show up," he explains.

"Good to know..." Yulia responds.

"I don't know who Martin is, but if he's a talented blacksmith he might be useful, most of my work is done with machinery as opposed to by hand, the materials we use tend to be either too strong, fragile or precise for weak and clumsy organic hands, but I'm sure he'd still be useful, of course the problem is simply getting too my workshop," Maple responds.

"If you want to invite Dahlia to a floor, it's not that difficult, you just need to bring a Tower Below Presence here," Alide responds.

"How do we do that?" Yulia asks.

"Well... Summoning a demon would be one way, though of course the presence of a single demon wouldn't necessarily last long and I'm not sure how substantial a presence is needed before Dahlia can appear on a floor, so if you wanted to be sure, you could summon an Archdemon to this floor," Alide explains, "I don't necessarily recommend this approach, kind of seems like you'd at best just be trading problems, but if you want to I can definitely help you summon an archdemon," she explains.

"While the presence of an Archdemon would definitely upset Sally, the idea of infecting my home with an Archdemon's presence, isn't really one I'm willing to support," Maple states.

"I'm not really a fan of the idea of bringing an Archdemon here either, at best maybe Liloth, she seemed at least somewhat friendly and she owes us. Summoning The Archdemon of gifts would of course be the fastest way to bring Dahlia here, but well I don't know how much damage she'd actually do if she arrived on a floor as the Archdemon as opposed to her normal role," Yulia mutters as at the same time she holds up the cloak spell and once she finishes talking she learns it.

After that they head to Martin's shop and talk to Martin about helping Maple, "well obviously I'd be excited to learn anything new about smithing, just get me to her workshop and I'll be happy to assist her with her work," he explains. While there Maple also sees the robots the group had gathered.

"Nice, these will be prime materials for making something useful," she says and it's clear she already has something in mind.

"I suppose then that's it, unless we want to go ahead and try and summon Dahlia, we should head to the engineering terminal. Unfortunately I don't think we can have the train move without all of us on i-" Yulia starts.

"-nope!" Dreg helpfully chimes in.

"-so, we can't scout a terminal. The engineering terminal is likely to be dangerous, the robots in Martin's shop are proof that while the Directive can't attack us in a terminal that doesn't mean there aren't threats in a terminal so are we ready to potentially deal with some enemies?" Yulia asks the voices.

Lri is quiet during all of this, just looking at the sword in her hand, clearly deep in thought.

Yulia seems to notice this and glances over, "hey Lri is something wrong?"

"I've just been thinking... This sword causes bleeding you said right?" Lri asks.

"Yeah it causes bleeding and heals it's wielder upon causing damage," Yulia recounts.

"So... Correct me if I'm wrong. I don't know much about these machine things, but are... Machines supposed to bleed?" she asks and Maple immediately looks startled.

"I... No they definitely shouldn't be able to bleed, they don't even have blood!" Maple responds, horrified at the possibility.

"When I was cutting down those drones, I definitely didn't see any blood, but I could absolutely feel the sword working... So, I don't really know what to make of that," Lri says nervously.

"Well we'll put a pin in that for now as some weird tower bullshit, but maybe it might be something more... We'll look into it when we can," Yulia says slowly, also disturbed by this idea.

(Health: 100%

Mana: 100%

Inventory: 2 poison gas grenades, 3 healing kits, 1 syringe of poison, 1 sewing kit, 1 vial of strong aerosolizing aphrodisiac, 8 days worth of rations, 3 two liter water jug, 1 health potion, 4 mana potions, 6 vials of Semen, 4 arrows, Quiver, 1 sack of cooking ingredients (Apples), Ash's Quiver, 6 charm arrows, Smithing Ingredients (3 steel ingots), 1 sack of cooking ingredients (Vegetables), Grenade Launcher, Grenade Bandolier with 3 grenades, Smithing Ingredients (1 silver ingot), 12 silver throwing knives, twenty feet of Spidersilk rope, 1 sack of Cooking Ingredients (Fish), an Onahole, a shard of Illustone, Gloves of Harvest (-3, heal for all damage dealt), modest two piece swimsuit, Binding Bandages, golden bangles, silk gloves, Siren Queen's black heavy armor, black bikini bottoms.

Yulia's Equipment: Simple black one piece swimsuit(currently removed). Ceramic Beaked Mask, Reinforced Monastic Scapular, standard bra, Standard Panties, Ornate Rapier (-3), Silver Staff (-2 added to the effect of all spells), A tarnished Silver Ring of clear mind (warded against demons and angels, can bind a Demon or Angel), Cloak of Turbulent Waves (immunity to ranged attacks and offensive magic), Demon Horn Hairband (-2 to all ice magic).

Spells known: Great Heal (Lvl 2, Mastered, Cost: 25%, Cost currently halved rounded down: 12%)

Great Cure (Lvl 2, Mastered, Cost: 15%, Cost currently halved rounded down: 7%)

Energize (Lvl 1, Mastered, Cost: 25%, Cost currently halved rounded down: 12%)

Icicle (Lvl 1, Mastered, cost: 15%, Cost currently halved rounded down: 7%)

Masterful Unlock (Lvl 2, Mastered, Cost: 10%, Cost currently halved rounded down: 5%)

Repair (Lvl 1, Mastered, Cost: 5%-20% depending on factors, Cost currently halved rounded down: 2%-10%)

Undermine (Lvl 1, Mastered, cost: 25%, Cost currently halved rounded down: 12%)

Life Drain (lvl 1, Mastered, cost: 2% per 1% Health healed, Cost currently halved rounded down: 1% per 1% Health healed)

Blizzard (Mastered, cost: 5%, Cost currently halved rounded down: 2%)

Lightning Strike (Lvl 1, mastered, Cost: 15%, Cost currently halved rounded down: 7%)

Identify (Lvl 1, mastered, Cost: 10%, Cost currently halved rounded down: 5%)

Fireball (Lvl 1, mastered, Cost: 15%, Cost currently halved rounded down: 7%)

**** Lance (Lvl 1, mastered, Cost: 15%, Cost currently halved rounded down: 7%)

Cloak (Lvl 1, unmastered, cost: 20%, Cost currently halved rounded down: 10%)

God's Light: (Mastered, cost: none. Passive ability. Fully heals mana and health outside of combat)

Fetish: Bondage Rank: 3, Masochism Rank: 3, Lesbian rank: 3, Submission Rank: 3, Incubating Rank: 1, Large Insertions Rank: 2, Degradation Rank: 2, Exhibition Rank: 1, Anal Rank: 2.

Status Effect: Permanent increase to physical attribute. Combat level raised to medium

Atrophied: Permanent Decrease to Physical Attribute. Combat Level lowered to weak. (Countered previous Permanent Increase)

Faithless: Yulia gains no effect from support spells cast on her, but offensive spells cast by her double in effectiveness. Lasts until faith is restored or replaced.

Psychosexual Break: In order to deal with her trauma, Yulia has begun to subconsciously fetishize her experiences.

Deflowered: Virginity Lost, sexual experience changed to: Inexperienced, non-virgin.

Companion: Cherchiel, Goma, Martin, Isalia, Lri, Lemiel.

Cherchiel Health: 0%

Cherchiel Mana: 0%

Cherchiel Equipment: Ultra Durable Spear( -5, -10 with Boar Mask), Ultra Durable Shield (-5, -10 with Boar Mask), Staff (-1), God's Favour (Halo. Prevent **** one time), Bikini(currently removed).

Cherchiel Status Effect: Divine Grace. Combat Level raised to High

Goma Health: 10%

Goma Mana: 60%

Goma Equipment: Ritual Knife of Escaping Threads (-1, -3 with boar mask, automatic -5 when being used against tentacles, webs or other binding methods), Hunting Horn (-2 for each ally affected), Reinforced and Nethicite Augmented Thick Hide Outfit (Negate most physical damage,), Swim Trunks (currently removed), tentacle dagger (-3), Scepter of Still Waters.

Goma spells known: Heal (Mastered, 15%), Puppet (Mastered, 10% per active command)

Goma Status Effect: Atrophied: Permanent Decrease to Physical Attribute. Combat Level lowered to weak.

Pregnant: Starting to visibly show her pregnancy. Combat Level already as low as it can go. No further effects at current.

Isalia Health: 0%

Isalia Mana: 0%

Isalia Equipment: Isalia's Sword (-3), Masterwork Trident (-3)(Unequipped), Isalia's Shield (-3), One Piece Swimsuit (Currently removed).

Isalia spells known: Life Drain (lvl 1, Unmastered, cost: 5% per 1% Health healed)

Isalia Fetish: Submission Rank: 1, Domination Rank: 1.

Isalia Status Effect:

Lri Health: 100%

Lri Mana: 100%

Lri Equipment: Twin Daggers (-3), black swimsuit, Veil of Hidden Depths, fishbowl of Illusions, Blood drinker.

Lri Status Effect:

Lemiel Health: 0%

Lemiel Mana: 0%

Lemiel Equipment: Angelic Visor, twin magic blades (Summoned, -10, take 5% mana to summon)

Lemiel Spells Known: Angelic Rays (Lvl 1, Mastered, cost: 20%), Heavenly Soothing (Lvl 1, Mastered, cost: 25%), Retribution (Lvl 1, Unmastered, cost: 100%, unusable, triggers automatically at 0% hp if Lemiel has enough Mana to trigger it), The One True God's Judgment (Lvl 1, Mastered, Cost: 100%), God's Light (Mastered, cost: none. Passive ability. Fully heals mana and health outside of combat)

Lemiel Status Effect: Divine Grace. Combat level raised to high.

https://forum.chyoa.com/threads/the-tower-of-voices-voting-thread.3460/ )

To Engineering?

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