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Green Slaad
Upon encounter roll a d20: 1-10 Slaad is disguised in a humanoid form. 11-20 It is in true form.
Green Slaadi are exceptionally intelligent and can shapeghange to appear humanoid.
NAME: Slaadi (Green Slaad)
APPEARANCE:

Credit: LE_PAVANELLI on Zbrushcentral "Green Slaad"
INVENTORY: Staff Melee +7 to Hit 2d6 +4 Bludgeoning.
ARMOR: 10 Natural Armor
XP GIVEN: 750
FERTILITY: 30
LIBIDO: 2/10
- STATS
HEALTH: 10/10 | STAMINA: 2/2 | WILL: 3/3 | MANA: 10/10
- TRAITS
STRENGTH: 4 | QUICKNESS: 1 | PRECISION: 1 | KNOWLEDGE: 2 | CAUTION: 2 | SOCIABILITY: 2
- ABILITIES:
- Shapechanger (Polymorph into a small or medium humanoid or back into true form).
- Magic resistance (Advantage on saving throws against magical attacks/effects)
- Regeneration (regains 5hp at the start of its turn if it has at least 1 HP AND MANA RESERVES)
- Essence: Action! Regain 1 mana.
- SPELLS:
- Detect: Magic / Thoughts 1 mana
- Invisibility (self) 2 mana
- Fireball takes a turn to cast, special block: (KNOWLEDGE DC 14 save for 'half dmg': 4d8 Fire damage)
5 mana ONE CAST PER DAY - Misty step (Teleport anywhere within 20 ft instantly) 3 mana
- Ice spike Normal block/dodge (KNOWLEDGE DC 14 save for half dmg & 'Freeze' 2d8 Ice and FREEZE on fail)
Freeze prevents opponents from taking action at their turn. 3 mana
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