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Chapter 8
by
BobWeasel
What do you choose?
Goblin Skulker
Goblin Runt Lvl. 2 > Goblin Skulker Lvl. 1
HP: 6/6 (1d6), SP: 4/4
- Removed Swarm Monster (Removed weakness to fear)
- Ability Lost! Warcry I
- Ability Gained! Sneak Attack I (1 SP, Must be hidden): Deal 1 weapon die extra damage
- Ability Gained! Dodge I (1 SP): Able to avoid some attacks that would hit
- Ability Improved! Hide II (Ability to Hide (moderate) in obscured terrain)
Feeling the power surge through you, you stood taller.
“I knew there was something going on. You leveled up.”
Spinning around, you see the Rogue standing there, with an interested look on her face.
Smirking, she said, “Now don’t deny it, I thought I saw the level up sparkle a few times during the fight, but this was clear as day, and you look different, taller, more muscular.”
“I iz a Skulker now!”
“Yes, you do skulk around quite nicely. Now I have a proposition for you. See, this group of lumps was getting on my last nerve with their whining and sexism. Was planning on stabbing them anyway, but this is far more interesting. You shack up with me and we’ll see just how far you can manage to go. What do you say?”
Well?
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Game Monster
From Creep to Boss
You come into being as a low-level monster, the kind heroes chew through like popcorn. You know the drill, whether you're a player yourself or an artificial intelligence, and you're sick of it. You set out on your own quest: to defeat the heroes at any cost (or at least be an epic boss somewhere down the line).
Updated on Mar 13, 2026
by Witmann
Created on May 11, 2015
by Cantalope
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