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Chapter 30
by
fyreant
What's next?
ENCOUNTER shopkeeper, roll 2d6+BRAVERY; 7-9: Cast a spell on them like CHARM or COMMAND. (This is another roll).
⚄⚀ + 2 = 8. On a 7-9, CAST A SPELL on them to prevail in the encounter (a separate roll).
Not liking this man's tone or intentions at all, you feel your hackles rise and casually draw your wand, keeping it between two fingers in a fancy grip. He's a bit taken aback by that, and his eyes flick down to the narrow wooden implement.
Wands were always a volatile issue when it came to witches and wizards - rarely would a magician willingly surrender his or her wand, feeling naked without it. Indeed, many were so attached to the font of their magic that they wouldn't even bathe or sleep without keeping their wand within reach! Not only that, but wands were fantastically versatile tools used for practically everything... but whatever else, they were, undeniably, a weapon. As if that weren't enough, in contrast to a crude physical weapon, a trained witch seldom had to worry about causing worse harm with a wand than she intended to. Properly performed, magic was as injurious or as gentle an implement of force as it needed to be.
The upshot of all this is that as nervous as the shopkeep was about such a gesture (his name was Mr. Roger Stainton, you saw from a flowery Boarbristle diploma hanging on the wall of his sad little shop), he couldn't just outright demand you drop it... though his hands went into his pockets meaningfully. "Hmph. Couple of bloody high-handed little princesses I have here, so I see. Well, it's time you 'ad a lesson then. You'll not be let to run amuck and do what you will out here in the real world. I'd gladly close up shop early and miss a few sales to make sure your House-master hears just the first things 'is precious little posies do when they're set loose in Turnbuckle is go about thievin' and threatening honest folk like they're damn ministers already." Mr. Stainton leaned forward aggressively.
You see that he's determined to be obstinate about this. Well, if he's already determined to see you as dishonest little witches, why not give him what he wants? If you can actually bend his will to yours and make him let you go, not only will it be impossible to prove, but he'd likely be too humiliated to admit what actually transpired. When it came to magic charms and commands, there was something of a tendency to 'blame the victim' among magical society. While it wasn't polite, well... it was just another form of power play really, not so very different from giving someone a handshake that was a bit too hard or looming over a smaller person.
"You have insulted Kinzie's honor enough. I COMMAND you escort her back to our chaperone Mr. Codseye and apologize for delaying her and promise that you'll give the next group of Leontes students to pass through here a discount to help make up for your ill-manners." You gesture meaningfully at him with your wand, forcibly focusing his eyes on the tip of the sharp little stick and inscribing your will onto his mind.
Franziska spends 5 XP to gain use of the Forbidden Spell Command. (In-story, she already knows it from earlier study). She has 0 XP.
CAST A SPELL: Roll 2d6+CUNNING
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Lusty Magical Academy
Student wizards, psychics, mutants or monsters care about sex more than study
Choose or design an academy for young folks with paranormal powers to gain in strength, reputation, and sexual experience, and follow the adventures of a budding wielder of inhuman forces! Whether they're witches and wizards, mutant superheroes, young psychic talents, or even monsters, the only thing they care about more than studies is sex! Oh, and rivalries within the academy. As you gain experience, you gain strength but also enemies. Better have some friends and favors on your side. Or maybe you're a troublemaker with a grudge against the school. Will the rival academic houses compete for the betterment of all, or will petty disputes spoil the school's harmony? Are the professors to be trusted, or will their vanity, pique, and forbidden drives lead to downfall? What dangers threaten the students, or the academy itself? What happens when you graduate? An RPG inspired by SwampThing's Slut World
Updated on Jun 28, 2026
by Zingiber
Created on Jan 10, 2016
by Zingiber
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