How does the party enter the dungeon?
Dungeons are underground, so obviously they go in the tower first
Ordok trudged ahead of the rest, shoving the door open. "W-wait! It could be a trap!" Tommy cried from behind. Ordok looked over his shoulder incredulously. "Dungeons are underground." He pointed out the obvious. "W-well, usually, y-yes. But I believe T-Tommy's concern is warranted. There have been cases where the dungeons started above ground. We should be c-careful." Venna told them nervously. Orem shrugged, uninterested at the dispute, and walked in past Ordok without a care. Tommy and Brystina sighed while Venna squeaked with alarm. Nothing happened. "Where should we start?" Orem asked from further in. Ordok followed inside to look around, the other three tailing reluctantly.
The room they entered into was largely just a workstation, with not much to work with. There was a cellar door propped open in one corner, and a staircase dropped down from the ceiling to the side of the door. "We should head after our more experienced comrades, they could be in danger." Tommy suggested heroically, clenching a fist in determination. "Could be loot upstairs." Ordok mused with wonder, gazing up the hatch and stroking his chin. "We can get that on our way out. Let's do what we set out to do." Brystina spoke up, voice clear and confident.
Regardless, everyone looked to Ordok. It seemed that for now, because the hobgoblin had formed the group, he was being seen as the leader.
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