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Chapter 24 by Zingiber Zingiber

Do you accept Sapienta as your familiar?

Decline the offer, you're not ready.

Miss Wormwood smiles expectantly, her thin lips stretched wide, as she holds the basket with the little brown snake.

The bites on your neck are throbbing. The others sting when you move or brush up against them, but the sensation quickly reminds you of the pleasure Nurse Wormwood brought you, and you feel a throbbing and moistening between your legs.

"I don't know..." you say. "I'm...I'm sorry, I'm not ready." The little snake's swaying and tongue-flickering give you an uneasy feeling.

"Very well, then," Miss Wormwood says. She covers the basket and puts it back on the shelf. "You've had a more than full first day at Boarbristle, I would have to say. Now, get along to your house, and..." She bends close to the side of your head, her pointed tongue caressing your ear. "And, sss, come back soon." Her teeth, her white, even, regular teeth, nibble the edge of your ear. "You taste exquisite, Golondrina."

Miss Wormwood sends you on your way with a jar of salve for the bruises round your head and ears from earlier today. What glorious stupidity, putting your head inside the giantess Dorothy's vagina when she was on the verge of climax. But glorious, certainly. You feel proud and ashamed, thinking of it. The Chilly Tarn, Dorothy the Portress, and snake-haired Miss Wormwood. You actually feel a little tired, more than a little.


Fergus Firetail, Dorothy the Porter, and Miss Wormwood the Nurse are your FRIENDS and each will freely grant one FAVOR.
You have 5 XP and may spend it to choose a new spell or character bonus. See Advancement.
You have many snakebites on your breasts, your inner thighs, and one on your navel, and a few on your neck which may give cause for comment.


Possible next moves:

  • Encounter House Leontes' Tutor to get you settled and arrange classes. Perhaps the Tutor will suggest how to spend your 5 XP (including changing to a different HOUSE; does a newly minted nymphomaniac like you belong elsewhere?), or set you a GOAL, perhaps improving magical dueling skill.
  • Meet your roommate(s). How many and who are they?
  • Go to the Common Room at House Leontes and observe who comes and goes to see if you learn anything interesting. (Custom move against CUNNING, complications include GET OUT OF TROUBLE, success includes +1 to ENCOUNTER someone interesting).
  • Go straight to bed and narrate morning call at House Leontes.
  • Something else?

Who greets you at House Leontes? (Narrate a scene and suggest Moves).

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