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Chapter 3 by Kingofthefutamonsters Kingofthefutamonsters

Character sheets?

Dan's character sheet level 1

Character name: Don Quijote de La Mancha

Class & Level: Fighter LV1

Background: Farmer

Player name: Dan Dover

Race: Variant human

Alignment: Lawful Good

Experience points: Characters will level up once each Character has completed 1 story quest each.

Hit Point: 12

Armor Class: 19

Initiative: +1

Speed: 30

Hit Dice: 1D10

Attacks:

Lance: Attack bouns=5 Damage+type= 1D12+3 Peircing

Handaxe: AB=5 DT= 1D6+3 Slashing

Proficiency Bonus: +2

Streangth: 16=+3

Dexterity: 13=+1

Constitution: 15=+2

Intelligence: 8=-1

Wisdom: 12=+1

Charisma: 10=0

Saving throughs:

● +3 Strength

○ +1 Dexterity

● +2 Construction

○ -1 Intelegence

○ +1 Wisdom

○ 0 Charisma

Skills:

● +1 Acrobatics (Dex)

● +1 Animal handling (Wis)

○ -1 Arcana (Int)

● +3 Athletics (Str)

○ 0 Deception (Cha)

○ -1 History (Int)

○ +1 Insight (Wis)

○ 0 Intimidatiion (Cha)

○ -1 Investigation (Int)

○ +1 Medicine (Wis)

● -1 Nature (Int)

● +1 Perception (Wis)

○ 0 Performance (Cha)

○ 0 Persuasion (Cha)

○ -1 Religion (Int)

○ +1 Slight of hand (Dex)

○ +1 Stealth (Dex)

○ +1 Survival (Wis)

languages known:

Common

Size: Medium

Other Proficiency:

All armors. Shields. Simple wepons. Martial wepons. Land vehicles. Farm equipment.

Feats:

Mounted Combatant:

Advantage on attack rolls against unmounted creatures that are smaller then your mount.

Can **** attacks targeted against your mount too target you instead.

When your mount makes a Dexterity saving throw that involves it taking damage, the damage is halfed on a failed save and reduced to 0 on a successful save.

Traits:

Skills: Gain Proficiency in 1 skill of choice.

Feat: Gain 1 feat of choice.

Farm: Stockman= You are knowledgeable when it comes too work animals or pets such as guard dogs, racing horses and griffons.

Of the land: You have an understanding of Astrology and meteorology. You can track the time and date without the use of a clock or calander as well as predict the weather by looking at the sky for an hour.

Secrets of life: If you see a dieing animal or plant, you can understand what it needs too recover just by looking at it. (Food, water, sunlighte, salt, medicine, etc.) You can also recognize patterns in nature and realise the conecctions between plants and animals by looking at them.

Fighting styles:

Defense: If you are wearing armor +1 AC.

Second Wind: 1D10+1

As a bonus action, heal 1D10+ fighter level. Can only be uesed once per short rest or long rest.

Weapons:

Lance: Martial weapon.1D12+STR Piercing. Must be used with 2 hands unless you are on a mount. You can attack a target from 5 feet away. If you try too attack a target closer then 5 feet, you attack with disadvantage.

(2) Handaxe: Simple weapon. 1D6+STR Slashing. Can be used as both melee or ranged wepon up too 20/60.

Equipment:

Chainmail: 16 bace AC + disadvantage too stealth. Streangth requirement=13+

Sheild: +2AC

Backpack. Bedroll. Mess kit. Tinderbox. (10) torches. 10 days rations. 50 feet hempen rope. Pitchfork. Work clothes. Wide brim hat.

Money:

Bronze: 0

Silver: 0

Gold: 10

Platinum: 0

Dose he reach Level 2?

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