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Chapter 3 by AeylinFaith AeylinFaith

What's next?

Cleric

Clerics are in touch with the arcane, they are just finding out the hidden power within their mana.
They can be built in various ways working around most weaknesses but doing so will not make them excel at anything. Do they pursue a path of infinite arcane potential or will they proceed cautiously and adapt to their environment?

**Start with 1 extra mana**

  1. You have access to a restoration spell. You can heal HP equal to your current lvl for 1 mana.
  2. You can now also regain stamina with your restoration spell.
  3. +1 Wisdom +1 Intelligence
  4. Nothing
  5. +3 mana
  6. Spell choice:
    Devine protection (cast 1 mana) you will gain an advantage on dodge rolls for the remainder of the encounter.
    Holy aura (cast 1 mana) the next attack that would normally hit you is ignored.
    Radiance (Cast 1 mana)
    Holy wrath (cast 1 mana) If you are hit by an attack you can cast this as a reaction to deal the same damage (before armour mitigation) against your opponent.

What's next?

More fun
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