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Chapter 45
by uthervierdragon
There is work to be done
Charactersheet
First Officer
{if The Almost Bishop of Anceleisle = 1} The Almost Bishop of Anceleisle {elseif A Heretic = 1} A Heretic {elseif A Conman = 1} A Conman {elseif A Breaker of Bones = 1} A Breaker of Bones {elseif A Licentiate = 1} A Licentiate {elseif An Occultist = 1} An Occultist {elseif A Deserter = 1} A Deserter {elseif A Hero of War = 1} A Hero of War {else} An Enigma {endif} and Captain of the Demeter.
Abilities
Divine Blood: {if Divine Blood = 2} 2 – Some Training {else} 1 – Base {endif}
Cold Iron: {if Cold Iron = 2} 2 – Some Training {else} 1 – Base {endif}
Creeping Shadows: {if Creeping Shadows = 2} 2 – Some Training {else} 1 – Base {endif}
Feysilvered Lenses: {if Feysilvered Lenses = 2} 2 – Some Training {else} 1 – Base {endif}
Menaces
Health: {if Health = 5} 5 – Preternatural (Your Health will dwindle in time) {else} 4 – Perfect Health {endif}
Reputation: {if Reputation = 3} 3 – Sought for the wrong reasons {else} 4 – Ignored {endif}
Sanity: {if Sanity = 1} 1 – THE TERROR {elseif Sanity = 2} 2 – Nightmares {elseif Sanity = 3} 3 – Bad Dreams {else} 4 – Dreamless Sleep {endif}
Your Ship
Hull: {if Hull = 2} 2 – In Dire Need of Repair {else} Talk to the Diligent Shipwright about your Hull {endif}
Crew: {if Crew = 4 } 4 – Fully Crewed {else} You have not yet hired a crew{endif}
{if Utility Variable > 2}
Supplies: {if Supplies = 4} 4 – Fully Stocked {else} 1 – Scraps and Hunger {endif}
Hold: You have room for {@1 Hold} more fardels of cargo
{else}
Supplies: 1 – Scraps and Hunger
Hold: Your hold is empty
{endif}
Cargo: {@0 Water} Fardels of Water; {@0 Food} Fardels of Food; {@0 Liquor} Fardels of assorted Liquor {if Criminal Rumours = 1 }; {@0 Cider} Fardels of Cider {endif}
Resources & Unlocks
Talers: {@69 Talers} Talers
Debts: {if Indebted to the Cerulean Usurer = 1} You owe 220 Talers to the Cerulean Usurer {elseif Indebted to the Cerulean Usurer = 2} You owe 210 Talers to the Cerulean Usurer {elseif Indebted to Unsavoury Personages = 1} You owe 240 Talers to Unsavoury Personages {elseif Indebted to Unsavoury Personages = 2} You owe 250 Talers to Unsavoury Personages {else} You have no outstanding debts {endif}
Wise Words: {@0 Wise Words}
A Secluded Address: {if A Secluded Address = 1}You know of a hidden bookshop on the Saltisle of Northbeachisswamp {else} You do not have this unlock {endif}
Criminal Contacts: {if Criminal Contacts = 2} You have the means to contact a hawker of strange wares on Northbeachisswamp {else} Your criminal contacts do not extend to Northbeachisswamp {endif}
Local Rumours: {if Saltisle Rumours = 2} You have read about the Saltisle, about its dangers and wonders {elseif Saltisle Rumours = 1} You have made inquiries about the Saltisle, about its dangers and wonders {else} You have hazy memories about docking on Northbeachisswamp, but it might be wise to research the Saltisle further {endif}
Navigational Charts: {if Navigational Charts = 2} You have calculated the best possible route {elseif Navigational Charts = 1} You have calculated a rudimentary route {else} You may wish to calculate an advantageous route. {endif}
Influence & Favours
Connected: Greencoats: {if Connected: Greencoats = 1} 1 – Occasionally seen at the Pigskin Drum {else} 0 – Unknown {endif}
Favours: Greencoats: You have {@0 Favour: Greencoats} Favours
Connected: The Navy: {if Connected: The Navy = 1} 1 – A Possible Asset {else} 0 – Unknown {endif}
Favours: The Navy: You have {@0 Favours: The Navy} Favours
Connected: The Starry Eyed: {if Connected: The Starry Eyed = 1} 1 – Occasionally invited {else} 0 – Unknown {endif}
Favours: The Starry Eyed: You have {@0 Favour: The Starry Eyed} Favours
Dreams
Dreams of a Dark Gaol: {if Lead By A Shade, Darkly = 1} You are Lead By A Shade, Darkly {else} You do not dream of the Dark Gaol {endif}
Dreams of **** and Predation: {if Menaced By A Hound of Dreams = 1} You are Menaced By A Hound of Dreams {else} You do not dream of **** or Predation {endif}
Dreams of Faraway Lands: {if Dreaming of Fire and Brass = 1} You are Dreaming of Fire and Brass {else} You do not dream of Faraway Lands {endif}
Dreams of a Forbidden Future: {if Walking the Unfallen Cities = 1} You are Walking the Unfallen Cities {else} You do not dream of a Forbidden Future {endif}
Dreams of Innocence and Experience: {if Visions from a Contrary Prophet = 1} You are suffering Visions from a Contrary Prophet {else} You do not dream of Innocence or Experience {endif}
Tasks and Lateral
Trade and Travel: You are tasked to travel to the Saltisle of Northbeachisswamp and to return with a profit
Port Reports: {if Visiting at Basswood Boulevard = 1} The Landlocked Commodore has requested that you report on the goings-on of the Saltisle and will pay you 30 Taler for doing so {else} You may visit the Landlocked Commodore at his office and receive a task there {endif}
Underground Fighting: {if Bloodsport = 2} You have taken your first step into the world of underground bloodsports. {elseif Bloodsport = 1} You can make some coin fighting in the Crooked Bloodletter’s underground ring. {elseif Cold Iron > 1} You may (soon) start your fighting career by reconnecting with your old life {else} You are not suited to the strain of underground bloodsports. {endif}
Passengers: {if Connected: The Almost Archaeologist = 1} You have taken the Almost Archaeologist as your passenger. She will pay you an additional 100 Taler on her arrival at Northbeachisswamp. {else} You may earn some money by taking on a passenger. {endif}
Your Old Life
{if A Heretic = 1} A Heretic: {if Noble Bonds = 1} You have found followers, and you have shown them the way of Chaste Obedience. They paid their dues in gold. {elseif Carnal Exaltation = 1} You have found followers, and you have shown them the way of Carnal Exaltation. They paid their dues through devotion. {elseif Your Religion = 1} You have renewed your acquaintance with the Priest-In-Rags and together you may (soon) delve deeper into the mysteries of Stars and Sea. {else} You may (soon) return to St. Martha’s and reconnect to your old life – even if you can never return. {endif}
{elseif The Almost Bishop of Anceleisle = 1} The Almost Bishop of Anceleisle: {if Taking Confession = 1} You have – at the Heterodox Hierophant’s urging – heard the confession of a wayward nun at St. Martha. Her spiritual needs did not involve your cock. This time. {elseif Taking Confession > 1} You have – at the Heterodox Hierophant’s urging – heard the confession of wayward nuns at St. Martha. Their needs have not always been purely spiritual. {elseif Your Religion = 1} You have renewed your acquaintance with the Heterodox Hierophant. He asked for absolution – and for help in his sinning. You forgave the former but made no promises concerning the latter. The confessional at St. Martha’s awaits you should you so choose. {else} You may (soon) return to St. Martha’s and reconnect to your old life – even if you can never return. {endif}
{elseif A Conman = 1} A Conman: {if Criminal Contacts = 3} You have agreed to further the Affected Heretrix’ plans, allowing you to retrieve a rare item from Northbeachisswamp. {elseif Criminal Contacts = 2} You have rejected the Affected Heretrix’ offer, but you may investigate her connections on your own. {elseif Criminal Contacts = 1} An old friend has sent word for you to meet her back at Swallow Manor. {elseif Criminal Contacts = 4} The Affected Heretrix convinced you to aid her in her plans. You are tasked with retrieving a rare item from Northbeachisswamp. {else} You may drop in on some Criminal Contacts and reconnect to your old life – even if you can never return. {endif}
{elseif A Breaker of Bones = 1} A Breaker of Bones: {if Criminal Rumours = 1} You have reconnected with the Handsome Bumpkin and his gang. He suggested you try your hand at underground fighting. {else} You may (soon) drop in on some Criminal Contacts and reconnect to your old life – even if you can never return. {endif}
{elseif A Licentiate = 1} A Licentiate: {if Connected: The Dean’s Daughter = 5} You have reconnected – body and soul – with a former lover. And you could (soon) visit her back at her house. {elseif Connected: The Dean’s Daughter = 1} You have reconnected with a former lover. And you could (soon) visit her back at her house. {elseif Connected: The Dean’s Daughter = 0} You have ended all contact with your erstwhile lover. {else} You may (soon) drop in on a special academic contact and reconnect to your old life – even if you can never return. {endif}
{elseif An Occultist = 1} An Occultist: {if Noble Bonds = 1} You have found followers, and you have shown them the way of chaste obedience. They paid their dues in gold. {elseif Carnal Exaltation = 1} You have found followers, and you have shown them the way of carnal exaltation. They paid their dues through devotion. {elseif Strange Scholarship = 1} You have made the acquaintance of the Priest-In-Rags and the Dean’s Daughter. Together you may (soon) delve deeper into the mysteries of Stars and Sea. {else} You may (soon) drop in on a special academic contact and reconnect to your old life – even if you can never return. {endif}
{elseif A Deserter = 1} A Deserter: {if Criminal Rumours = 1} You have reconnected with the Handsome Bumpkin and his gang. He suggested you try your hand at underground fighting. {else} You may (soon) drop in on some Criminal Contacts and reconnect to your old life – even if you can never return. {endif}
{elseif A Hero of War = 1} A Hero of War: {if Connected: The False Fusilier = 10} You found and aided an old friend who had once saved your life. Her soul has not healed, but you may help each other on the long way to recovery. {elseif Connected: The False Fusilier = 6} You found an old friend who had once saved your life and used her body for relief. She may have even enjoyed it. {elseif A Chance Encounter = 1} You found and aided an old friend who had once saved your life. You consider the debt repaid. {else} You may (soon) chance on an old friend and reconnect to your old life – even if you can never return. {endif}
{else} An Enigma: [NOTE: During your stay in Barenhaven especially, a variety of variables are in effect. Story mode is highly recommended.] {endif}
Return?
Sea of Mists
Sail the Fey Seas in this whale-oil punk weird fantasy RPG [Game Mode suggested]
The Lord of Light has died and the Empire is in its throes. Fey currents rule the Sea of Mists, and only the brave and the foolish dare navigate the treasonous waters. You are one of them. Do your part to keep humanity's fire burning, defy the Foe and the elements, and meet alluring people in wonderous ports. [GAME MODE IS HIGHLY SUGGESTED]
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Updated on Apr 6, 2025
by uthervierdragon
Created on Feb 20, 2023
by uthervierdragon
You can customize this story. Simply enter the following details about the main characters.
With every decision at the end of a chapter your score changes. Here are your current variables.
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