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Chapter 3 by Under Under

What's next?

Chance Deck

[Deck]

  • Revealing Destiny: Take a peek at the next six cards in the regular deck and choose two of them for yourself. The other four return randomly to the deck.
  • Waiting for an S: Keep drawing fun cards until you get one that starts with S.
  • What a steal!: Take a card from each deck and choose one to keep, return the others to their decks.

[Gameplay related]

  • Addition: Draw an additional fun card on every turn.
  • Bounty: Gain what you want immediately. 100Points.
  • Copycat: Copy the most valued cards of two players, if you don't choose in when the counter reaches 0 the game will pick for you, you can pick which cards in the case of there being various high value cards from the same player
  • Double Jeopardy!: Double the effects of a card for double the points!
  • Endangering Another: Choose another player to roll a die, if they get a four or higher they are safe. However if they get lower than a four they must draw a danger card. If they roll a six, you are the one rolling a danger card.
  • Reverse: the direction of play is now reversed.
  • Russian Roulette: Everyone take turns shooting the cum gun at themselves. Whoever shot has a load is **** to take from the punishment deck, 50 points will be awarded to those not hit. The person who drew this card gets to choose how many loads are present.
  • Two Steps Backwards, One Step Forwards: Roll the die. Go back that number of spaces. Then times that number by ten and add that number to your point total.

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