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Chapter 97
by
4og8zzjkc
How's That Game Going?
Behind the Scenes: Day 13 Dice Rolls
The Show-runner:
First, the boss stat block:
Goo Girl, Weakened (Level 5 Monster)
Immunities: Blinded, Charmed, Deafened, Exhaustion, Prone
Amorphous: Living Latex can move through a space as narrow as 1 inch without squeezing.
Aversion to Fire: If the Goo Girl takes fire damage, it has disadvantage on attack rolls and ability checks until the end of it’s next turn.
Innate Spellcasting: The Goo Girl can cast the following spells, up to 3 times a day each, requiring no components: Charm Person (upcast to 5th level), Color Spray, Detect Thoughts, and Hold Person (upcast to 3rd level).
Gooey Impersonation: As a bonus action, the Goo Girl can reform itself to assume the appearance of one Medium or smaller creature whose memories it has stolen.
HP: 75
Multiattack: When the Goo Girl attacks, it can do so twice (cannot repeat the same attack in one multiattack)
Pseudopod Attack: A tentacle of latex attempts to attach to an orifice on the target.
- Full success: Latex attaches to an orifice and forms itself into an appropriate sex toy. Deals 1 erotic damage, ignoring armor. Target will need to make a libido check. On a fail, the damage permanently increases by 1
- Mixed success: Latex attaches, but not to an orifice, forming itself into an appropriate piece of bondage gear. Deals 1 erotic damage, ignoring armor
- Fail: Miss.
Eat Memories: A tentacle of latex attempts to attach to the head of the target, draining memories upon success.
- Full Success: Latex attaches to the mind, and drains memories. Deals 1 erotic damage, ignoring armor, for every full success this attack has been done on the target. Target will need to make an Intelligence check. On a fail, the target gains disadvantage on all actions (or an additional disadvantage) until the end of the target’s next long rest.
- Mixed success: Latex attaches, but drain doesn’t work. Deals 1 erotic damage, ignoring armor, plus 1 erotic damage, ignoring armor, for every full success this attack has been done on the target.
- Fail: Miss.
Use Memories: The Goo Girl uses 1 attack action from the creature it is impersonating, ignoring all requirements for the attack.
Thruple and Daphne Delve:
Level 4: 5 Living Latex, 1 Goo Girl. Each latex drops a sex toy to inhibit the Goo Girl.
Prep Phase:
Daphne: Cast Mage Armor. SP left: 29 [3 SP used on Harper to Remove residual effects of the Cum Guzzler temporary transformation)
Tina: Cast Mage Armor. SP left: 30. Ink Coat Effect: Strength +1 damage on instantaneous spells
Initial Living Latex Encounters:
Daphne: Spends 4 SP to Tidal Wave, then enable cantrips. SP left: 25. Then spend another 6 SP for the next 2 fights. SP left: 19
Tina: Spends 1 SP to enable cantrips. SP left: 29
Last 2 Living Latex Encounter:
2 Living Latex in the room, spaced far enough apart to not be able to be Tidal Wave’d simultaneously.
Round 1:
Daphne (Tidal Wave at LL A): 10 on roll, SP left: 16, LL A HP left: 8, LL A prone
Tina (Fire Bolt on LL A): 9 on hit, takes half damage, LL A HP left: 6
Scarlet (move to B, whack with flat of blade, kick): 10, then 14 on attack rolls, LL B HP left: 32, blob too disoriented to attack back due to crit on kick
Josie (bloodlust, grow tail, move to B, whack with tail): Bl left: 2, 15 to hit, LL B HP left: 26, goading to gain an addition advantage on reaction counterattack, LL B psuedopod attack roll 9, Josie right hand mittened, Josie HP left: 11, Josie counterattack rolls 11, LL B HP left: 23
Round 2:
Daphne (Blast of Water on A): 7 on roll, half damage, LL A HP left: 5
Tina (Fire Bolt on A, RUN AWAY!): 10 on roll, LL A HP left: 1, Tina runs as LL A charges towards her.
Scarlet (Step of the Wind (disengage), whack A with flat of blade): Ki left: 2, 9 to hit, LL A dead.
Josie (tail whack): 15 to hit, LL B HP left: 20, goading to gain an addition advantage on reaction counterattack, LL B pseudopod attack roll 10, Josie ass dildoed, Josie HP left: 10, Josie counterattack rolls 15 (again), advantage on libido check, LL B HP left, 14, Libido check 7 (pass).
Round 3:
Daphne (Blast of Water on B): 13 on roll, LL B HP left: 8
Tina (hide behind Scarlet, Fire Bolt on B): 6 on roll, hits Josie instead, Josie HP left: 7, reaction already spent.
Scarlet (move back to hit B, whack with flat of blade, flurry of blows double kick): Ki left: 1, attack rolls are 8, 13, and 6. LL B dead.
Pre Short Rest, then Short Rest
Pre-Rest, Scarlet spends last Ki to heal Josie, Josie HP 8.
Daphne: 7 on edging libido check, SP restored to 32, but mildly horny.
Scarlet: ki restored on short rest
Josie: short rest HP restoration brings her up to 9 HP.
Boss Fight against Weakened Goo Girl
Held Action “Surprise Round”:
Daphne (cast Slow, targeting Goo Girl): SP left: 29, 14 to target correctly, Daphne has advantage on maintenance check at the end of her turn for round 1.
Round 1:
Scarlet (pin strike, flurry of blows [double kick]): 9 on pin strike, Goo Girl HP left: 73, Goo Girl not pinned in place, Ki left: 2, 13, then 7 on flurry strikes, Goo Girl HP left: 67, Goo Girl pseudopod counter-attack 5, miss.
Josie (bloodlust, claws mode, reckless attack [double slash]): bl left: 1, 12, then 9 on attacks, Goo Girl HP left: 61, Goo Girl eat memories attack, 7 on hit, 10 to dodge, miss
Tina (dust devil, upcast to 3rd level, heightened metamagic): SP left: 23, 12 to position correctly, 3 to resist, Goo Girl HP left: 55, flung prone.
Daphne (Catapult, upcast to 4th level [sheet of glass from cage], maintain Slow): SP left: 25, 10 to position correctly, 2 to get out of the way, Goo Girl HP left: 43, 13 to maintain, adv on maintenance roll next round.
Round 2:
Scarlet (attack, then flurry of blows [three kick combo], advantage for GG being prone): Ki left: 1, attack rolls 10, 10, then 11, GG HP left: 34, movement to stand, 11 on pseudo-pod, Scarlet pussy dildoed, Scarlet HP left: 8, libido check 2, pussy dildo damage increases to 2 / round
Josie (reckless attack [double slash]): 14 on both attacks, spends collar charge on one of the crits, GG HP left: 20, 9 on memory eat counter, 7 to dodge, Josie HP left: 8
Tina (bonus action: try to see if Tina realizes how her tat will interact w/ Magic Missile, dust devil stays in place [passive damage], fire bolt [w/ disadvantage, due to prone]): 5 on int check, fail to realize, 6 for GG to dodge, GG HP left: 8, knocked prone again, SP left: 22, 8 on fire bolt to hit, half damage, GG HP left: 6
Daphne (Catapult, upcast to 4th level [sheet of glass from cage], maintain Slow): SP left: 21, 13 to hit, GG very dead.
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Harem Hotel
A reality show to alter reality
A reality show in which contestants compete for one lucky man or woman's affections, and are changed until they can.
Updated on Jun 11, 2026
by youngstar5678
Created on Jan 9, 2022
by AliC
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