Chapter 7
by bobbobbobthethir
To the Fight! screen
Home
{if level == 1} Welcome home! Here, you’ll find at your fingertips an array of options the likes of which have not been seen since King Leopold XIV banned options trading because he lost some money on a stupid call that even the peasants would mock him for for centuries to come. {endif}
{if level == 1} Rest to restore your HP and MP to ‘full’. WARNING: If you have more than your maximum HP/MP (maybe you used a health potion, maybe you have a special spell that lets this happen), Rest will set your HP/MP back to the default for your level. {endif}
{if level == 1} Once you’ve gained enough exp points to level up, remember to do so at the bottom! {endif}
{if level == 2} Got a flashy new passive now, have ya? Don’t go too crazy with excitement just yet, because guess what… you’ve just unlocked the Shop! {endif}
{if level == 2}Yes, the trusty shopkeeper will be a solid companion along your journey. Why don’t you pop on down and pay him a visit? {endif}
{if level == 3} A new enemy awaits you. This one actually knows how to make use of its mana (unlike you, loser), so watch out! {endif}
{if level == 4} Wow, look at big boy over here with his newfound ability. Schnazzy, isn’t it? Why don’t you try it out? {endif}
{if level == 5} Look out, boss fight incoming! {endif}
{if level == 6} So you beat the boss, huh? Have fun with this new one. Bit of a regular mosquito, she is. {endif}
{if level == 7} Not exactly “home”, but the city’s got all the same amenities, so who’s complaining? Plus, you got two cool upgrades.{endif}
{if level == 8} Enjoyed your trip to the Fae Lands? Don’t worry, you made the right choice :) {endif}
Current Level: {level}
Level Progress: {exp}/{expNext}
Gold: {gold}
Your Stats:
HP: {HP}
MP: {MP}/100
AD: {AD}
Passive: {if holy == 0}{if level == 1} Locked {else}{if level < 7} Noxious Fumes [I]: Deal 2 damage per turn to the enemy {else}{if level < 11} Noxious Fumes [II]: Deal 6 damage per turn to the enemy {else}{if level < 15} Noxious Fumes [III}: Deal 15 damage per turn to the enemy {else} {if level < 18} Noxious Fumes [IV]: Deal 25 damage per turn to the enemy {else} Noxious Fumes [V]: Deal 40 damage per turn to the enemy {endif}{endif}{endif}{endif}{endif}{endif}{if holy == 1} {if level == 1} Locked {else}{if level < 7} Divine Blessing (I): Heal 3 per turn {else}{if level < 11} Divine Blessing (II): Heal 7 per turn {else}{if level < 15} Divine Blessing (III): Heal 15 per turn {else}{if level < 18} Divine Blessing (IV): Heal 25 per turn {else} Divine Blessing (V): Heal 40 per turn {endif}{endif}{endif}{endif}{endif}{endif}
Abilities:
- {if holy == 0}{if level < 4} Locked {else}{if level < 7} Scorch [I]: Starts active, castable only when Burn is inactive. Deal 20 damage. Activates Burn. (30 mana) & Burn [I]: Starts inactive, castable only when Scorch is inactive. Deal 50 damage. Activates Scorch. (50 mana) {else}{if level < 11} Scorch [II]: Starts active, castable only when Burn is inactive. Deal 20 damage. Activates Burn. (30 mana) & Burn [II]: Starts inactive, castable only when Scorch is inactive. Deal 100 damage. Activates Scorch. (50 mana) {else}{if level < 15} Scorch [III]: Starts active, castable only when Burn is inactive. Deal 20 damage. Activates Burn. (10 mana) & Burn [III]: Starts inactive, castable only when Scorch is inactive. Deal 200 damage. Activates Scorch. (40 mana) {else}{if level <18} Scorch [IV]: Starts active, castable only when Burn is inactive. Deal 20 damage. Activates Burn. (10 mana) & Burn [IV]: Starts inactive, castable only when Scorch is inactive. Deal 360 damage. Activates Scorch. (40 mana) {else} Scorch [V]: Starts active, castable only when Burn is inactive. Deal 20 damage. Activates Burn. (10 mana) & Burn [V]: Starts inactive, castable only when Scorch is inactive. Deal 530 damage. Activates Scorch. (40 mana) {endif}{endif}{endif}{endif}{endif}{endif} {if holy == 1}{if level < 4} Locked {else}{if level < 7} Righteous Protection (I): Nullifies the next enemy attack. (80 mana) {else}{if level < 11} Righteous Protection (II): Nullifies the next enemy attack. (60 mana) {else}{if level < 15} Righteous Protection (III): Nullifies the next enemy attack. (40 mana) {else}{if level <18} Righteous Protection (IV): Deal 115 damage. Nullifies the next enemy attack. (40 mana) {else} Righteous Protection (V): Deal 160 damage. Nullifies the next enemy attack. (30 mana) {endif}{endif}{endif}{endif}{endif}{endif}
- {if holy == 0}{if level < 6} Locked {else}{if level < 10} Soul Strike [I]: Set the enemy’s mana to 0. Deal 30 damage. (80 mana) {else}{if level < 13} Soul Strike [II]: Set the enemy’s mana to 0. Deal 65 damage. (60 mana) {else}{if level < 17} Soul Strike [III]: Set the enemy’s mana to 0. Deal 100 damage. (50 mana) {else} Soul Strike [IV]: Set the enemy’s mana to 0. Deal 200 damage. (50 mana) {endif}{endif}{endif}{endif}{endif}{if holy == 1}{if level < 6} Locked {else}{if level < 10} Mana Exchange (I): Deal 20 damage. Leech 20 mana. {else}{if level < 13} Mana Exchange (II): Deal 45 damage. Leech 20 mana. Gain 10 mana. {else}{if level < 17} Mana Exchange (III): Deal 90 damage. Leech 20 mana. Gain 10 mana. {else} Mana Exchange (IV): Deal 90 damage. Leech 60 mana. Gain 10 mana. {endif}{endif}{endif}{endif}{endif}
- {if holy == 0}{if level < 14} Locked {else}{if level < 19} Recreance (I): Deal 300 damage. Burn 30 enemy mana. Set your mana to 0. (100 mana) {else} Recreance (II): Deal 450 damage. Burn 30 enemy mana. Set your mana to 0. (70 mana) {endif}{endif}{endif}{if holy == 1}{if level < 14} Locked {else}{if level < 19} Damnation [I]: Leech 200 life. Set your mana to 0. (70 mana) {else} Damnation [II]: Leech 400 life. Set your mana to 0. (70 mana) {endif}{endif}{endif}
Inventory:
Health Brews: {HealthBrews}
{if level > 5} Lesser Smites: {LesserSmites} {endif}
{if level > 12} Mana Infusions: {ManaInfusions} {endif}
What option do you pick?
Paladin Simulator
Featuring Chyoa's first true combat system (with passives, abilities, items, and more)!
Featuring Chyoa's first true combat system (with passives, abilities, items, and more)!
Updated on Jul 26, 2020
by bobbobbobthethir
Created on Jun 10, 2020
by bobbobbobthethir
With every decision at the end of a chapter your score changes. Here are your current variables.
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