What do you do?

Answer the call.

The voice is unmistakably of Sen-nu's emotionless tone. "Things have escalated," she says, though despite anubians not being expressive, you can tell by the minute tremble in her voice that it's more dire than first suggested. "You may want to perform that magic from before, where you appear before us. If you aren't busy."

"Hold on, Sen-nu. I'll be right there. Don't worry," you assure her.

"I'm glad to hear," she responds. Once again, while it's mostly apathetic, you feel a warmness from the way she says it.

You squeeze the FONE and focus tight. Doing this so many times in one day is exhausting, but you far to motivated by the desire to keep everybody safe for this taxing new ability to weigh you down. If she's the one to have made the call, it means the others are likely fighting something already. You shift your attention towards Silverleaf, and follow the trail along the invisible ties that bind you. Quickly, you find your allies.

As if you just surfaced from beneath the sea, you take a deep breath the moment you appear above her. You're above most, because this one body of Sen-nu is kneeling on a hilltop.

Her ears flicker. Than she turns up towards you, nods, and then casts her gaze towards the battlefield. "It may be fine. It may not. Either way, a battle has begun. She's chosen not to hide. The Witch of Decay."

You determine you must be south of the forest. Far in the distance, to the west, there's a main road heading south. The area she spoke of is within a shallow ravine, mostly of dirt and boulders, where you spot plenty more than just your party and an opponent--it's more than even her army. There are mortals there--strangers, but not foes to fight. Others must have been roped into things as well, though you can't tell straight away what's happening.

There's a beacon of light, however. It's one so blinding you have to shield your eyes, even as a spectral reflection of your body. It's coming from who appears first like an angel on the battlefield. Yaera Tedrilui holds her staff up high, and from it projects a star that radiates a field of energy, warm to her allies, scorching for her enemies, as nearby undead either reel back in fear or become engulfed in blazes of golden flames if they're so daring as to still attack.

Anastasia Phairgem leads the assault beyond that. Her mace crushes the skulls of many skeletons, and after that, she raises her censer up into the air and speaks aloud. Suddenly, a wave of channelled divinity shakes the foes around her to their core. Some flee, others collapse into inanimate pieces.

Both Mipa as well as Sen-nu's other body shred through the remaining undead which try to circle around them.

Behind the army, however, is the necromancer behind it all--the Witch of Decay. It's been a long time. Her black hair is even longer than last you saw her, though it still lays flat, with two big white ribbons above her pointed ears to further match the frilly gothic dress she wears. Her lips and nails are painted dark, but she wields a brand new stuff this time around. It looks to be crudely constructed by a series of different sized bones bound by the tainted sinew of an unknown creature, and while it curls down from the tip, it twists around a pulsing red orb.

"You wish to face me again, Lady Tedrilui?" she screams with widened eyes. Her shrill tone cuts through the noises of battle as the first words you've been able to hear from up above your perch. "You think yourself to be my weakness, but you will be proven gravely incorrect! Because I am yours."

You look to Sen-nu. "With two clerics on our side, it looks like we're winning. Whatever she's trying to say down there, surely Yaera is right. We are her weakness. Her army is getting disintegrated."

"The tides may turn," she answers. "Look."

She points out three things. First, there's an armoured figure among the skeletons different than the rest who has yet to make a move. Second, a mysterious figure flies above which looks to be much larger than a bird. Third, and most pressing, is the aforementioned innocent mortals who have been pulled into the fight as well. On the opposite side of the army, you see armed guards standing as a wall between the undead and regular folk back near carriages by the road.

Sen-nu is right. Things could turn bad really fast. Let's see what I can do to help.

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