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Chapter 3 by dracone dracone

Additional Info?

Advisors

Most players have pregnerated advisors for Demon a King or Queen (which are randomly generated forms that are Faction specific), it isn't until they meet the requirement of going through a hundred or more consecutive matches without losing that the ability to generate their own custom advisors is unlocked. But this comes with the cost of having to get resources to build each one through play using a lesser-seen or utilized set of resources.

There are 5 advisor types

Spiritual Advisor: these are advisors that advise you on the religious matters of the game, and are often the highest ranking religious figure in the domain you rule over, they possesses abilities like Oracle, Divine Communion, and Superior Advanced Healing that can help to further assist you in your endeavors. They are also your agent in dealing with and managing religious matters and overseeing the more religious entities that can also act as your units.

Civic Advisor: This figure is there oversees your population, through both industry and agricultural matters. They are your arbiter to keep the populace at manageable levels when you decide stepping in is unnecessary, but also act as your herald to the masses when you decide to make an appearance among the masses. Their reports inform you on the state of your resources and storage facilities.

Military Advisor: This advisor is the highest ranked member of your military forces, and acts as your commander when you are not there to command the troops yourself. They manage your military affairs, which includes keeping an eye on your armaments and troop morale.

Spymaster: This figure is the head of your intelligence network, they help keep you apprised on things outside of your territory and immediate jurisdiction. They also tend to be a bit more paranoid than your other advisors and require extra care to keep from turning against you for whatever reason; in short, keep your best spy very happy.

Academic Advisor: Commonly referred to as the "Magic Advisor," this advisor helps you in the acquisition of in-game knowledge in the form of lore and spells. Their abilities allow you to uncover and gain access to hidden information, and even direct you towards secret objectives that the system has running for your faction. They primarily are just used to gain access to Demon King and Demon Queen spells, thus disregarded in most instances by the vast majority of players.

When you unlock the ability to create custom advisors the system makes it so you have none and are required to gather resources for the production and generation of the advisors, but you are also given just enough of the kinds of resources you need to hunt down (these vary depending on faction) to produce 1 advisor of your own design. Depending on your faction, the templates and other options for the advisors are opened up to you, and you get to basically build them from the ground up or go off an existing template which you then modify at your discretion.

What's next?

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