Who does she see?
[Rolls: The cottage]
Where has the nereid brought Lux?
What it does: [QS] Assist (mystical) | How it looks: [QC] Exotic (physical) | How significant: [2] Less than expected
A little cottage that seems very out of place here.
Set the Scene: Lux approaches the cottage looking for help.
Complication: [2] An obstacle blocks your way | Altered Scene: [6] Altered | Alteration: [2] The environment is different
Lux becomes aware of an illusion around the cottage, and a wall of foliage blocks her way.
Pacing Move: [3] An NPC Takes Action
Someone emerges from the cottage...
Yes/No (Likely): Is this the person the nereid brought her here to meet? | [4,4] Yes
Who is this person, besides Large (social)?
Identity: [KC] Adventurer (physical) | Goal: [6D] Find (technical) | Features: [4] Quirk or mannerism - [4S] Old (mystical) | Attitude to PCs: [5] More than expected | Conversation: [9S] Rumors (mystical)
His name is Vernus. Once an adventurer and explorer of royal birth, long ago he found his way into the Valley - and never got back out. His speech and manner are antiquated, although he hasn't aged. The illusion around this cottage is for his benefit, keeping him content with his situation.
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