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Chapter 12
by
Elskandr
What can she do?
[P] Fight back
Jade immediately grabs the arrow next to the bow and stabs the vine on her shoulder. It retreats back behind the wall, but it's more out of shock than pain since she pretty much grazed it. Meanwhile, she grabs the other one with her hand and pulls as hard as she can, managing to tear it away from her shoulder. After that, she grabs the one on her middle with both hands, trying to tear it away so she can get to the ones on her legs. She somehow succeeds in that as well, her whole upper body now free from the vines.
[P] I stab the one on my right shoulder with an arrow.
[GM] Roll STRENGTH
[P] 14+0 STR=14
[GM] 10+3 QUI=13
[GM] 9+0 CAU=9
[GM] Roll a d4 for damage
[P] 1
[GM] It retreats out of shock
[P] I try to pull off the one on my other shoulder and the one on my middle
[GM] Roll STRENGTH for both
[P] 19 and 17
[GM] 13+5=18 and 8+5=13, you pull both off
What do the vines do next?
IMPREGNATAR | ANARCHY
A FREEFORM GAME OF SURVIVAL AND IMPREGNATION
An anarchy variant of IMPREGNATAR. While the original had a set handful of GMs, a canon timeline and balanced encounters, this version does away with balance by allowing anyone to GM any posts, including their own. This is an interactive survival story that's like a combination of D&D, Dark Souls, and Zelda. Your character awakens spawned into the middle of an unfamiliar forest. They have little memory of who they are or how they got there, and all but the faintest of survival assets. Post by post they will explore their surroundings hoping to gain skills, level up, and survive by avoiding any Bad End scenarios with a horrific (and probably kinky) fate. Or, in this case, probably experience as many Bad Ends as possible as they traverse multiple timelines.
Updated on Jan 1, 2025
by StabilizerEmerald
Created on Jul 26, 2021
by SkyDreamer
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