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Chapter 8
by
Succuboi
Fight or flee, what will it be?
[P] Fight!
Damn, damn, damnit all! Krin freezes in a panic as the kobold woman approaches, leering in a way that makes his skin crawl. He clenches his legs together and tries to cover himself with his hands, as though that's going to help at all. So much for a safe place to wait out the storm...
He feels the strange instinct to relax press against his mind as the kobold speaks in Draconic. She's a friend, I'm being silly. What am I so afraid of? He shakes his head violently, shoving the thoughts away. He won't fall for that. She just said she wanted to own him! It's a dirty trick, trying to magic him into letting her...
He slips the ring on his finger discreetly to free up both hands. Stars, I hope this is cursed... A tingle of vigor races through his nerves. Not wasting any time, Krin bursts out of cover and swings the staff with both hands and not a shred of grace at the kobold's head. And... misses completely as she just ducks under the swing.
[P] She's small, I bet I can overpower her.
[GM] Hold on, before you do... I've been forgetting to add Horniness to your rolls. Have fun with that!, Oh, and since you have the ring in one hand, you can only swing the staff as a one handed weapon.
[P] ...Fuck. I'll put on the ring, just in case it's Protection or something helpful, and take a swing at her. 1d20 (2) + STR (3) + HRN (3) = 8.
[GM] You feel a little tingle of invigoration as you slip the ring on your finger. The kobold sorceress dodges: 1d20 (19) + QUI (4) = 23. End of turn?
[P] ...Yeah. I don't want to run just yet.
What other tricks does the sorceress know?
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IMPREGNATAR | ANARCHY
A FREEFORM GAME OF SURVIVAL AND IMPREGNATION
An anarchy variant of IMPREGNATAR. While the original had a set handful of GMs, a canon timeline and balanced encounters, this version does away with balance by allowing anyone to GM any posts, including their own. This is an interactive survival story that's like a combination of D&D, Dark Souls, and Zelda. Your character awakens spawned into the middle of an unfamiliar forest. They have little memory of who they are or how they got there, and all but the faintest of survival assets. Post by post they will explore their surroundings hoping to gain skills, level up, and survive by avoiding any Bad End scenarios with a horrific (and probably kinky) fate. Or, in this case, probably experience as many Bad Ends as possible as they traverse multiple timelines.
Updated on Jan 1, 2025
by StabilizerEmerald
Created on Jul 26, 2021
by SkyDreamer
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