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Chapter 95 by ConstantHumiliation
Learned your lesson?
"Yes"
"Yes", Evellyn replies with abject humiliation.
Satisfied, time stops once more. You take care to untie Evellyn from her bounds.
Frozen in time, the expression in Sayza's face is unacceptably smug. You wish to fix that. Now that you've untied Evellyn you have a spare set of bounds anyway, and so you take off Sayza's dress and tie her on the Ottoman instead. The seat is drenched in Evellyn's sweat and... other fluids, but that's hardly your fault. You set Sayza on the seat anyway and tie her up just as you did Evellyn. You want to stick around to watch, but duty calls.
You now carry Evellyn back to the alley with the crates and barrels and set her down. Time resumes.
It takes a second for her to register her new surroundings. She sighs in relief and moves to cover herself up.
Before she can however, another flash of wind and she finds herself pressed up to you. You pull her towards yourself with your hands on her firm butt. Your faces, inches apart.
"You need to understand", you begin. "I have reduced Empresses to streetside whores, I have stripped whole nations in nano-seconds and I am just getting started. So you better believe me when I tell you that you haven't even begun to acclimate, and you've only scratched the surface of what I can do to you."
Evellyn gulps with more than a little fear, and nods.
"Excellent", you grin. You give her a light kiss and a hard smack on the buttocks (eliciting a cute "eep!") and set her down on a crate.
What next?
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Defeat by modesty (ENF)
Disrobe and humiliate your enemy in a series of very one-sided ENF fights. Includes own artwork
You've made an enemy out of a local knight, but she's far more likely to regret it than you are (heavy on the enf, Mask of Zorro style embarrasment, gradual stripping and a little bit of bondage). Follow the different paths to strip and humiliate your victim in different ways.
Updated on Mar 21, 2026
by Wulfblade
Created on Mar 30, 2018
by Wulfblade
With every decision at the end of a chapter your game state can change. Here are your current variables.
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