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Chapter 4
by CrawlingM
What's next?
"Thank you for not being stupid and reading the readme before using"
"Thank you for not being stupid and reading the damn readme file before using this application," the file begins. You find the snark to your liking. The next part, you find more ludicrous. It warns you of not using this program or observing its compiled results in anything above 30 hz refresh rates. You sigh and continue after doing as the readme suggests.
"Well... that's just weird," you think to yourself as you finally get to the <spoilers> part of the readme. "This program is designed to manipulate higher dimensional energies innate in sentient creatures to manipulate reality based on the papers written by the [redacted] team from [redacted]. To put it bluntly, yes, it's magic. Don't believe it? close this readme and delete the files before you do something stupid. If you give it the benefit of the doubt, here's a basic introduction to how it works."
You roll your eyes but go along with it. At worst it's a way too elaborate way to trick you into running malware on your machine.
You read up enough to understand that the program attached allows you to write "spells" that run like programs in a person's consciousness. More correctly, they hijack a "person's innate magical potential" manifesting from their "sentient interpretation of the universe," or something in that manner, and they run in the background until you stop them from running with another spell or they self-terminate by design. Various conditions and modifiers can be applied to a spell, and since it's running on a human platform, you don't have to write the cleanest code to get it to do what you want, but it certainly leaves the target with less subconscious leeway to adjust the course of the spell.
"We personally prefer to call hostile spells "Malchantments" The readme continues. "Because they work a lot like computer malware. If you don't have spells protecting you, you will get infected by pretty much anything if you get exposed to a spell." Then it goes into descriptions on how such spells can be applied to humans, where the basic ones are visual through glyphs or symbols and the more advanced ones through any of the other senses.
You read on for some examples of offensive spells. They heavily recommend adding modifiers that makes unsuspecting targets and people around them ignore changes, with conditional exceptions for yourself. Well, for those with a key enchantment running on themselves that lets them ignore the stealthy modifiers for their own spells, to be exact. You guess it makes sense that you wouldn't want others to know they've been changed, while at the same time you do want to know if someone has been changed yourself if you did the changing.
There's also a lot of stuff about defensive spells and item creation, but you skim across it as you're not that interested in reading up on something that is more like a RPG rulebook in a notebook file, before you know if this stuff is good for anything, so you skim over to the "how to use" part at the bottom.
"Run the program, fill in the various functions you'd like to see applied to the target or item, add various modifiers and conditions to adjust Prime cost. Print to a paper (or other options) and don't look at the glyph unless protected or you don't fit the conditions of the malchantment. Warning, avoid self-replicating enchantments at all cost! Infections after initial infection should be numerically limited and heavily conditioned. Turning all women who come in contact with a glyph in the girl's bathroom into slutty, curvy African-Americans is okay, making enchanted African-American girls turn others into African-American girls by contact, not okay, will turn everyone unprotected into slutty African-American girls unless actively suppressed." Yeah, you guess that makes sense, if this works at all.
You decide its time to open up the program, and you're greeted with a text editor of sorts. There's shortcuts at the top giving you various options like "defensive", "offensive", "passive", "storage" and "examples." You lean back and ponder what you'd like to try...
What do you do with the program?
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The Magic Apocalypse
A modern times smoldering apocalypse
It's the late 2010s and someone has discovered ways to alter reality with the help of software. Of course, it immediately leaked onto the internet for nerds to manipulate, leading to an apocalypse, a revelation, of what people are capable of to doing if they get the powers to do so.
Updated on Jan 6, 2019
by CrawlingM
Created on Jul 28, 2018
by CrawlingM
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