Fighting Game!
Fight!
FLAVOR TEXT HERE - YAY IT'S A FIGHT! GET PUMPED UP FOR THE FIGHT!
I wanted to try my hand at a very simple text-based fighting game. Far-too-many-hours later I think it's ready for some playtesting. Please give it a look, kick the tires, drive it around the block a few times, and let me know what you think. In particular please flag any bugs or if it locks up on you at any point?
I'd really love to build this out with more options, different opponents, different maneuvers, etc. But baby steps first, let's just see if the basic framework does what it's supposed to. Later I'll probably add some polls to see what improvements you'd like to see.
I am still in the process of adding flavor text, so right now most of the pages are just a line or 2. My intent is to build more of a story around the mechanics, but I can add those while y'all are testing out the mechanics.
Big shout out to MidBossMan for helping me get started!
Note: I used AI to help build the mechanics and structure, but I'm writing all the flavor text myself. (Which granted is pretty sparse at the moment.)
Now give your fighter a name and let's get started!
Your fighter is named
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