Black Goat of the Woods

Chapter 1 by GenocideHeart GenocideHeart

"It is 1926, and it is the height of the Roaring Twenties. Flappers dance till dawn in smoke-filled speakeasies drinking **** supplied by rum runners and the mob. It a celebration to end all celebrations in the aftermath of the war to end all wars.

Yet a dark shadow grows in the city of Arkham. Alien entities known as Ancient Ones lurk in the emptiness beyond space and time, writhing at the gates between worlds. These gates have begun to open and must be closed before the Ancient Ones make our world their ruined dominion."
[Excerpt from "Arkham Horror" the board game (2007 Revised Edition)]

In the city of Arkham, something stirs in its sleep. Something so great and terrible that to look upon it would surely drive you mad. Archaic and forbidden books give out few names, but a phrase is used over and over again to describe their malevolence: Ancient One. With their orgies of blood and semen, cultists and otherworldly creatures sacrifice to their gods, the Ancient Ones, in deranged hope that they might awaken and favor them. They willingly impale themselves on Man's sword and rod, yielding to the whispers of power, and do the same to others. Even to those who are unwilling.

As one of the few citizens whom have gleamed the horrible truth, that the Ancient One, Shub-Niggurath, the Black Goat of the Woods with a Thousand Young, is awakening from her slumber, only you have a chance to tip the scales.

Will you stand and fight, weakly struggle against the lumbering, nigh-unstoppable **** of an Ancient One? Or will you give in, surrender to the seduction of the Goat-Mother and her young? The choice is yours, but first...

Who are you?

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