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Chapter 14 by v9 v9

Do you allow Lynn to keep Sara?

You allow your pet to have a pet.

"Of course Lynn, I am a generous leader but you must promise to keep her quiet until we deal with the remaining cleric. If you don't then I'll be **** to cut her tongue out" you answer, playing the part of the magnanimous master.
"Thank you Skeletor" she replies, her smile is bright and honest, she turns to her captive "oh the fun I'm going to have with you, all those nights I spent at school dreaming of this moment and it's finally here, I can't wait but it's so unexpected, I'm just not prepared!" Lynn talks excitedly.
"You can do nothing until we subdue the cleric."
"Subdue? Can't we just kill her for the EXP?" asks Lynn whinning.
"I want her supplies, we seem to have lost some with the skeletons who fled, if we just kill her then we'll lose it. We'll strip her and then kill her" you reply.
"And you said you weren't a monster" replies Lynn cheerfully.
"I'm practical, I am undead, I get no pleasure in this."
"Uh huh, if you say so. What's the plan this time?"
You decide to check your stats before answering.

Name : Skeletor, the Skeletal Staff Warrior
Class : Legendary Minor undead/weapon
Level : 5
HP : 30/30
MP : 3/3
ATK : 7
DEF : 4
Strengths : resistance to piercing weapons, resistance to sorcery, resistance to acid, heat and cold, immune to poison, drowning and mind altering spells.
Weaknesses : None
Special abilities : can cast Fear, command undead or summon undead
New ability: Darkvision - can see in dark

You aren't too happy with slow progres of your stats, you still have great deeds to accomplish and want to speed things up. You check Jack's stats, he has good ATK but low DEF as expected. His only ability is bullrush which allows him to charge forwards knocking over his target causing extra damage, he also has the natural dog ability of being able to track by smell and heightened hearing, he also sees in black and white.

Finally you check Lynn's, she's an average level 3 mage who can cast small fireballs, sleep and a create light spell. She has the option to learn a new spell. You search through Sara's backpack but are unimpressed by the items the level 1 mage has gained so far. You check through the items you captured from your earlier encounters and find a scroll that appears to be useful, you hand it to Lynn and tell her to learn the create darkness spell on the scroll to compliment your new ability. She quickly reads the scroll and by the power of games everywhere the spell is added to her abilities almost instantly.

Lynn cats her sleep spell on Sara and confident you are still outside the range of the clerics turn undead ability you order three skeletons to make sure Sara stays where she is. They are ordered to beat her **** if she tries to stand up, crawl or undo her bonds. You take time to give Jack some meat and tell him what a good dog he is, then you change from your heavy armour to your hooded robe to reduce the amount of sound you make.

Jack leads you and Lynn back down the tunnel. You take Lynn's hand and using your ability of darkvision lead her after the dog. You soon reach the entrance to the tunnel and peer out.

The cleric has lit a fire and is sitting watching the entrance with the fire inbetween her and the tunnel you are in. She did well to find wood to burn and start a fire but her night vision is ruined by staring through the fire at the tunnel. You are confident that she won't be able to see anything in the tunnel entrance. You have a couple of options but decide on the course of action.

First Jack trots leisurely towards the cleric with his cute dog routine. Annie the cleric stands and appears to be highly alert as the dog approaches with its ears flattened and tail tucked between its legs but relaxes her guard when she sees him more clearly. She greets him warmly and scratches his ear as she asks aloud where he came from. They sit by the fire together and she searches through her backpack for a ration to give him. You and Lynn watch as she shares a ration with Jack and then she washes it down with some wine. You wait until they are comfortable by the fire then Lynn casts her darkness spell and wait but Annie doesn't notice the change. You and Lynn both creep forward to edge of spells effect, then Lynn casts another darkness spell but still Annie still doesn't notice. You both creep forward again and when you are within range Lynn casts her sleep spell. It's a minor spell but thanks to the cleric already being relaxed and drowsy due to the fire, food, wine and warm dog companionship she soon falls asleep hunched over by the fire.

You and Lynn approach as quietly as you can and stand over her.
"She's an Anari cleric" Lynn whispers "the goddess of purity, they think they're always on the moral high ground. Always judging others who have desire and passion. A priestess of Anari used to come to our school and give lectures on chastity and purity, making us feel ashamed of our own bodies. I hate these stuck up bitches as much as the girls at my school" Lynn says angrily.
"Weren't you called a stuck up bitch recently?" you ask.
Lynn turns and glare at you "That was different, that was just a guy being an asshole" she turns her glare back onto the slumbering cleric "this is personal, I'm going to sever her connection to her god and take her powers away" Lynn declares with malice.
"How?" you ask.
Without removing her hateful gaze from the cleric she answers "with your help, the rules are flexible where you are concerned, remember."

How does Lynn want you to break the cleric? What about the other mage?

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