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Chapter 15
by aniasnin
Which one next?
World-Walker
While Litessa presents a host of interesting ideas, she will prove far less interesting than the World-Walker. You gesture to Ura, and she stands, uncompelled and walks to stand before you. Kerritan is oblivious, lost in her own mind, but Marait, watching, tenses sympathetically and Litessa whimpers slightly as, with a snap, you are gone.
You take the two of you to another room of the tower. It is large, probably taking up the entire floor of the tower. It has an enormous open window on the south side, which lights the room somewhat with illumination from the sun in the evening sky. Through the window is the open sea. The room is strangely furnished: fountains litter the floor spewing water into the air. A deep pool fills the center of the room, and what seem to be small streams and rivulets carve across the floor. You release her throat and turn in a circle. "I built my tower here to enjoy the best aspects of all this land had to offer. You and your companions probably chose it for much the same reasons. A pity you couldn't truly enjoy the full effect without being able to teleport throughout it. We're on the fourth level; the third, naturally, is the cliffs, the fifth forest, and the sixth earth. I thought you'd find this level the most... intense. You're a tough woman of stone, born to the deep places with low roofs and low light. Dry, hot places too, deep in the earth. Open, wet, bright... this room is especially frightening, is it not? But I apologize for my rudeness; I have only talked, never listening. You are Ura." The statement is not a question.
She is...
Arcane
Walkers v2.0
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