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Chapter 4 by AeylinFaith AeylinFaith

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Weak Tentacles/Vines

Appearance: Tentacles or vines that blend into their enviroment ready to strangle and restrain prey. These tentacles seem to have a mind of their own but they are often used to set up traps by those that can command them.

Challenge rating/level: 1

XP/LOOT: 50xplayer lvl

This creature initiates combat, Ambush is a bonus starting action.

Special abilities:

  • Starts combat by casting both: [Ambush] and [Ensnare].
  • *ENTANGLED condition. The player must succeed in a DC 14 strength check or spend 1 stamina to free themselves.
  • *RESTRAINED condition prevents the player from attacking succeed a Str or Dex DC 14

Attack chain: [Ambush!] Trigger Ensnare! They initiate combat by crippling the opponent's ability to move or flee.

  • [Ensnare] If the player is already entangled make the DC +2. Otherwise, consider the player *ENTANGLED
  • [Restrain] Vines/Tentacles latch onto the player's arms DC DEX 14 (Succeeds automatically if *ENTANGLED) , consider them *RESTRAINED
  • [Lacerate] 1d6 + 2 damage per *condition! Players that are *ENTANGLED cannot DODGE, Players that are *RESTRAINED cannot BLOCK

Armor [1]

CORE STATS
Health 6/6 | Stamina 4/4 | Mana 0 |

SKILL CHECKS
Strength 3 | Dexterity 5 | Constitution 2 | Intelligence 0 | Wisdom 0 | Charisma 0 |

Dex 18, Strenght 14 or uses 1 stamina.

Spells Description:

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More fun
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