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Chapter 4 by TheDespaxas TheDespaxas

Tomes of knowledge :

Tome 2 : the races.

The Humans : created by Keldrin. Tall , with skin ranging from the true white of the northern barbarians to the golden brown of the corals islanders. Short lived compared to some other races the humans are a race full of paradoxes. Proficiently both in the magical arts and technological advances, they are very fertile and quickly spread nearly everywhere. The knowledge of their own mortality push them to go forward, be inventive, adventurous and go beyond their limits.

The Elves: more slender than humans the sons of Gaia are the true masters of magic. Their lifespan reaches a millenia. They are deeply divided, the tribes of Sylvania live true to their roots wearing little to nothing and using only natural materials. Their cousins of Silver City built a marvel of architecture and live in a modern city where magic is an everyday occurrence.

The Dwarves : small of stature the sons of Kaz are a recluse race. They live in underground cities all over the world but favor mountains. Miners, smiths, engineers, brewers, jewelers, fighters, all in their society is based upon honor, wealth, booze and Kaz they creator. They are ruled by the Thane of Kaz-Durak, their greatest hold, he owns the Anvil of fate, gift of Oord to Kaz offered to the Dwarven race. Dwarves can live easily to two centuries but three isn't uncommon.

The Lizardfolks: inhabiting the jungles of Drakwald these descendants of dragons are secretive and hostile to outsiders. They worship only Oord and The Nameless. They range in color from red, blue, green and black scales.

The Orcs: like the humans those son's of Malak are very varied. They are taller and more muscular than humans, with green skin than ranges from leaf green to almost black. Tribes holding knowledge from the defunct southern Empire can be nearly as advanced as humans in technology, others only use spears and clubs. It isn't uncommon to find orcs with human ancestors in Orc communities. They live for about 70 years, more is an oddity, most prefer to die while they can fight rather than wither away.

The Trolls : As tall as orcs but more slender, with blue skin, long noses, tusks in their mouths and regenerative properties that make killing them a real challenge. Those sons of Malak live in the northern wastes and the north of the Sylvania forest. There would be a lot to tell about their civilization and culture if they ever developed one. Savages, cannibal, primitive, their robust bodies and ability to digest anything allowed them to survive to this day without having to develop anything beyond rock age technology. They breed slowly and rarely but live long. (or could do so if they weren't killed, often by their own.)

The Goblins : small with skin going from greenish yellow to redish brown, the latest creation of Malak are often considered a joke by other races or gods. Sometimes cunning but rarely smart, frail and weak physically. They only live up to 35 years and are relegated to the places no one wants. Some are living as servants to Orc tribes, other grow mushrooms in mountain caves, live in marshes, sewers or anywhere they can survive. They didn't create much but adapt easily to whatever they steal from other races. This is the most fertile of the races, three months pregnancies and 2 to 3 kids being the norm. (rarely all surviving to reach adulthood at the ripe age of ten.)

The Lycans: sons of Gaia this race of humanoid wolves rule the northern part of the continent, living in nomad camps as the hunting packs are following their preys or fight wars against the trolls or barbarians. Short lived they breed fast, having litters of 6 pups for each pregnancy.

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