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Chapter 12
by
bigdamnvillain
What's next?
Tie her down
You untie Wonder Woman’s ankles from the chair, then her wrists, tho you retie her wrists to each other. Then you undo the loop around the torso and she is free from the chair, leaving it looped around her neck. You tug on the lasso and she stands – a little unsteady on her feet at first, but she quickly recovers her balance.
You march the heroine over to your desk, a heavy wooden thing almost certainly older than you are, covered in the doodles and carvings of decades worth of bored security guards. You sweep away some papers, food wrappers, and an old paperback, and pull it away from the wall into the center of the room. You sit your prisoner down on the edge of the desk, then **** her down until she is lying on her back. You pull her bound wrists up over her head and secure them to the desk, then run the rope underneath the desk. You spread her legs out and tie her ankles to the desk’s feet, leaving her ass right on the edge of the desk, with her arms stretched over her head. Magnificent!
All the while Diana says nothing, her expression guarded and unreadable.
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Wonder Woman: Parking Garage Prisoner
The Amazon Princess is at your feet - what do you do?
An ordinary security guard captures Wonder Woman. How will you take advantage of the situation? I have a few directions I want to go, but I would love to see where other people want to take things!
Updated on Jun 3, 2026
by bigdamnvillain
Created on May 30, 2025
by bigdamnvillain
With every decision at the end of a chapter your game state can change. Here are your current variables.
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