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Chapter 3 by TheLeherengin TheLeherengin

Who will brave the tower?

The women

You are one of many voices that make the choice, but the choice is clear. The chosen will be a woman this time.

The 5 men sigh disappointed as they exit the tower and the remaining women come forth one by one to appeal to the voices as announced by the Tower Guardian.

The first is Maria Tellea, A Knightess and Scion of a Noble family. Her family has ruled vast swathes of land in the nation of Kerne for centuries. Her family is well known for it's wisdom and generosity, but starting with her great grandfather her family has started to fall into decline as one after another, selfish, spoiled and corrupt family members have guided the family's direction. She seeks to restore the glory of her family and promises to be a return to the wisdom of her better ancestors. However she is the product of some of the worst parts of her family and she is not entirely free of that influence.

She is a 5'6, young human woman in her early 20s with fiery red hair that falls in curls down to her shoulders, light skin with a smattering of freckles around a cute button nose. A pair of emerald eyes look around a little uncertainly as she stands in view of the voices, seemingly nervous that she can't see the people looking at her. She's wearing a suit of shiny steel plate mail that covers her from the neck down hiding most of her form, she has a helm as well, currently held under one arm as the other one brandishes a gleaming arming sword with a gold and bejeweled crossguard hilt. She gives up on trying to focus on any one spot and lets her eyes wander as she makes her appeal.

"I'm Maria Tellea of Kerne. As The Guardian explained I seek to restore the glory of my family. I... am not the best person. In my life I have been spoiled, vain and at times even cruel. I am trying my best though and if chosen I will use the wealth and glory I win to re-establish my family and give back to the lands and people under our survey. I want to be a better person and I believe that being reliant on you for guidance will teach me the required humility to become better than my most base urges," she says dropping down on one knee in a gesture of submission to you. The Guardian steps forward and urges her back into line and the next applicant steps forth.

Next up is Alianna Arte'lea, an apprentice magus. She has served as an apprentice to an Archwizard in the land of Gulraz. For many years she has toiled to learn the magical arts. Her master treating her as a ****, he alone can decide when she is ready to be declared a proper wizard who can be accepted to the guild of magic and it does not seem like he is intent on ever freeing her from his service. Challenging the Tower is her way to try and prove her worth without being reliant on her master's word to give her access to the guild. Her years spent in obeisance to her master have given her a very timid personality and she struggles to stand up for herself.

She is a 6'3 elven woman with tan almost tree bark coloured skin and a very lithe form. Age is almost impossible to tell for an elf, but she seems to be young by elf standards probably between 60-90 years old. She has light green hair in a ponytail that falls down to her ass and is tied with a long brown ribbon that coils around her hair and ties into a bow at the end of the tail. Her eyes are the same bright green colour as her hair and she's wearing a light blue robe that hugs her body to a degree showing off her lithe body. Her breasts are small barely showing even against the tight robe and her hips are narrow with a small, but round ass. She has a jade bracelet on her left wrist and wields a white staff with a ruby as a focusing stone on the end. She closes her eyes and kneels down laying her staff on her thighs as she makes her appeal.

"Please oh voices... I have no hope left. I have spent every waking moment serving a lecherous and chauvinistic old man who holds my future ransom in order to **** me to serve his every whim. Every bit of power and knowledge I have amassed has been despite his "teachings" not because of them and if I am ever to be free I need this, my only other chance would be... to kill him and I don't want to, nor am I certain I have the will to. You are the only ones I can turn to, the only ones who can free me," she says and then stands as The Guardian ushers her back in line.

The next is Hailey The Serpent, a well established bandit. She was raised on the street as an orphan in the war torn nation of Kirlis. She lived as a thief and a thug for most of her early life until she established herself as a bandit who would often waylay travelers on the roads that crisscrossed the nation. Eventually her and her gang were hunted down and captured. She offered to challenge the tower of voices in lieu of punishment. Any treasures won will be given to her captors in return for her freedom. If she is turned away she will likely be executed, but of course she might meet her end in the tower anyway.

She is a 5'5 human woman with light brown skin like that of people of arabic descent in your world. She looks to be in her early 30s. She is small and wiry, with black hair that is cut short, only reaching down to her ears. Her eyes are a deep brown and look around the room with boredom. Her lips are painted black and she similarly has black eyeshadow over each eye. She's wearing a pair of dark green shorts that cover her from her waist down to her knees showing off her toned legs, her feet are contained in a pair of simple sandals and her upper body is covered in only a tight white tank top that shows off her arms and a large amount of cleavage. Between her large, perfectly shaped, breasts hangs a small glass vial with a green liquid inside. She has a belt with two daggers sheathed on either side and a crossbow and quiver hang from the back of the belt covering the view of her ass and bouncing slightly off of her ass each step she takes.

"I don't have a sad story or some higher goal like the two before me. I'm just here cause it was this or ****. Of course if you do choose me any wealth I acquire is just going to the same people who captured me, but it's not like you really care what happens to me, right? You're just interested in seeing a show, if you do pick me I promise you, I'll make it as entertaining as I can," she states and reaches a hand up yanking the neck of her shirt down even further giving a teasing view of her breasts, her dusty brown areola visible, but her nipples themselves still covered. She winks before turning and walking back into the line, a tantalizing swagger purposely added to her steps.

The next up is Yulia Maestra, a healer of the Erimalian Church. Yulia was orphaned at a young age by a plague that killed most of her country. She was taken in by the Erimalian Church which is a traveling religious group. She was trained in the art of healing by the church and she travels with the blessing of the church as a healer. The number of faithful dwindles as the plague continues to ravage her world and the church is suffering. She wants to be able to help people and she decided that the tower was the best way to try and gain money or knowledge that could help the church and her world. She is shy and though she did not die from the plague that took her parents she was left physically weakened by it.

The woman who steps forward is 5'0 exactly and is probably human. She is wearing a monastic scapular with a cowl that covers her head, chest and back and her crotch and butt, but leaves her sides, legs and arms exposed. She's wearing a beaked mask with smoked glass goggles, but removes it to better address you, revealing a young woman. She looks to be barely 19 with yellow eyes with dark sclera, pale skin with a green tinge and painted red lips. Her hair is still mostly hidden beneath the cowl, but you can see platinum blond wisps of hair falling out from under the cowl. Her hair is seemingly about shoulder length from what little you can see. Her legs and arms are thin and pale in colour with no visible musculature. Her breasts are large easily the size of bowling balls and cause the front of her scapular to pull up to only about knee length as opposed to it reaching down to her ankles in the back. She has a black satchel hanging on one shoulder with the strap crossing between her breasts further defining their size and rounded shape. She drops to her knees with a slight grunt as her knees hit the stone floor of the tower harder than she intended and her hands fidget with the mask as she stares down at the floor to make her appeal.

"Um... Mr... Or uh... Ms... Mrs?" she starts and then trails off before starting again, "I... Really need to do this. My people are dying and the church is the only one who can help, but even they can't do much without funding and the support of the people. I... I just want to help people and... and I need your help. Please help me. I'm willing to do whatever it takes to save my people!" she looks up as she finishes and then she blushes and quickly looks back down at the floor again. She hastily fixes her beaked mask back into place before hurrying back into line.

The last applicant is Esaza Phales, an explorer from Druiq. She's an exile from the lizardfolk tribe in The Wasi'k Desert. She was exiled for beliefs heretical to her people and used her exile as an excuse to follow those beliefs. Her goal is to create a multiversal map and since she has mapped all the areas of her world she seeks to map the only place that no one before her has mapped, the tower of voices. After which she intends to use the wealth and fame gained to find a way to travel between worlds. She's not a fighter and carries no weapons and wears no armor except her natural scaled hide. Her only real benefit is that she's extremely worldly and brings with her a number of supplies that may be helpful.

She is a lizardfolk and about 4'6 in height. She has a bulky build and a pair of light green eyes with, scales that shimmer and seem to change between rust orange and a deep crimson based on the light. She wears a yellow beret on her head with a small feather attached and is naked save for a simple grey travelers cape. Her underbelly is a softer pinkish colour and she has two small, but noticeable nippleless breasts and a slit between her legs that undoubtedly contains what would be her cunt. Her tail slips out from under her cape and is about 2 feet long in length with two small spikes on the end. She has a backpack on as well as a pouch on her hip and a holster on her right leg that seems to contain a number of small flasks.

She stretches out a long sticky pink tongue and licks her eye nervously as she looks around, "H... Hello. I am Esssaza... I sseek your permissssion and assssissstance to explore thisss tower," she says and then looks around for a bit before looking back up, "That isss all?" she offers and stands there anxiously for a bit before the guardian steps forward and ushers her back into line. She looks very nervous seemingly uncertain if she did the right thing.

The guardian then moves to the front.

"Oh great voices... Who will you pick to guide through the tower?"

(Below you will find character sheets of each of the potential characters that will give you a better understanding of them then the more story oriented introductions above. A quick explanation of the sheet will also be provided here

Name: (The Character's name)

Age: (The Character's Age. Apparent and actual if necessary)

Race: (The Character's Race. Won't actually have much mechanical effect if any)

Class: (The Character's Class, generally gives some idea of how they will deal with the tower)

Equipment: (All weapons, armor and extra inventory the character brings with them)

Spells known: (Some characters will know spells. Certain spells have special rules, but in general spells can be cast immediately, but casting spells drains the character making it impossible to cast too many spells without a rest in between)

Reason for entering the tower: (Their goal in entering the tower)

Sexual Experience: (How much sexual experience they have prior to entering the tower and if they are a virgin. Virgin in this case means they have undergone no penetrative sexual experience)

Combat: (A rating of how well they will do in single combat with an enemy)

Intelligence: (How good they are at figuring out stuff and how aware they are of their surroundings, also generally their skill with magic)

Resourcefulness: (How prepared they are and how quickly they can react to new situations)

Guidance Required: (How much they will rely on the voices telling them what to do, essentially the higher this is the less they are likely to think for themselves)

Obedience: (How likely they are to follow guidance, while the character will almost never disobey an order, they may choose to interpret an order slightly different than intended if their obedience is low)

Overall Difficulty: (What are the odds they will make it through the tower))

Who will you choose?

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