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Chapter 3 by android1966 android1966

Arrive in Zyrsu?

The server rules of Zyrsu.

The portals of Lyris city were situated by the sea wall close to both the docks that serviced the ocean going shipping and the landing area for the much rarer skyships. This meant that the majority of travellers and goods coming and going from the city could be regulated through a single customs point. There were the city's landward gates of course, but these were manned by the city guard and travellers or merchants approaching the city by land were already inside the city state of Lyris and it's satellite settlements of smaller towns and villages. One of the main purposes of these custom posts was to ensure that all players entering the Lyris server knew the rules and accepted them. You could of course break these rules, but that would result a character being fined or even declared a criminal and a bounty being issued for the player's capture or ****.

Adrian, as a well known character in Lyris had little difficulty passing through, he had completed many quests for the city's NPC officials during the grind to level up which meant his approval rating in Lyris was very high. Adrian after only a cursory inspection of his inventory was passed through and made his way to the portals. These were giant upright metallic rings inscribed with runes and filled with a swirling blue magical effect. Travelling from one server to another took just a few seconds as the new server and it's associated mods were loaded so after a brief pause Adrian stepped out of a similar portal and was in the arrival area in the Zyrsu server.

This was his first time in Zyrsu and Adrian looked around curiously as he exited the portal. Lyris was very much modelled on medieval europe, NPC's dressed accordingly and the landscape, flora and fauna matching a temperate western European environment. Zyrsu was less specific with elements of Arabic and middle eastern architecture and NPC clothing. The climate was warmer and even from the portal Adrian could see camels and elephants had replaced some of the horses as beasts of burden. The paladin strode towards the NPC official and his guards that waited. The official was portly bearded man with swarthy skin and dark eyes dressed in flowing yellow robes and was flanked by men at arms wearing conical black helms and breastplates and loose black silk pants and shirts.

"Welcome to Zyrsu traveller." The official greeted him in a foriegn accent as he stepped forward. "I see this is your first time in our lands. If you would be so kind to acquaint yourself with our rules and laws and sign where indicated to confirm you consent and understand them before entering the city."

The NPC unfurled a scroll and held a quill and patiently awaited Adrian's compliance. The paladin took his time reading the scroll, if he was to hunt bounties here he would need a firm grasp of the server's rules. The most obvious differences at first glance were that PVP was less confined than in Lyris. Even in the city players could initiate combat though that would provoke intervention from the NPC guards. Next, unlike Lyris a player once downed did not simply repawn in a safe area with all his inventory intact. A downed character could be approached and bound by another player, the process took some time and required the binding character to have any applied restraints in their inventory.

Once bound a player's inventory could be accessed and anything they were wearing or carrying could be removed and permanently lost to them. A bound character could be led by a leash or chain or tied to an object by any player or even NPC acting on the directions of a player. A downed player could not decline being bound, if they logged out once the process had begun the binding would still complete and their inventory opened. On logging back in they would still be bound and either in the location that they had logged out or wherever the binding character had moved them to. Similarly logging out after being bound meant the restraints remained in place when a player logged back in.

There then followed a set of rules for escaping from restraints, but from what Adrian read unless you had a blade for rope or lockpicks for metal bindings or levels in escapology skill, which he did not then unless your strength was insanely high there was very little chance to remove bindings. Inside the city Of Zyrsu itself a bound charcter must be ransomed once they requested it unless they had been declared a criminal, the amount of this ransom set by the level of the character. If they insufficient gold the city provided it, but they would need to repay the city in either gold or service before they could transit to another server.

Adrian frowned, though of course these rules meant that any bounty he captured could not escape easily they did pose the equal risk to himself.

Accept these rules and continue?

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