Which tools and weapons should I choose?

The most useful ones

If this particular combat dungeon follows the stage themes I think they do, then this dungeon most likely follows the MIB movie trilogy. Specifically, the combat scenarios that Agent J went through. Stage one is apparently the same(albeit slightly modified) initiation test NYPD Detective James Edwards underwent in the first movie after being recruited by veteran Senior Field Agent K, his trainer, mentor and later partner after K came back out of retirement in the sequel movie of the original MIB movie trilogy. The same initiation test that led to him becoming the notorious rookie and rising star, Agent J, infamous for his reckless maverick attitude and daredevil style of unorthodox methodology when it came to seeing through things and noticing details most people overlooked in investigations.

So that means I need to pick the ones that I'll need for each stage, since the window alerts tell me that I can take only a limited number of gadgets and weapons. Specifically, I can only take five gadgets and weapons. Each. That makes it very clear what the other stages are, and since this seems to include what looks to be aliens and tech from the animated series as well as the movies on this table, that means they'll be elements from the show in the stages as well as the movie. All hidden clues. All things that Agent J had a hand in dealing with or had a knack for. I see what's going on here.

Looking over the weapons, I pick my choices. First, I picked the pulsar pistol. A standard issue energy weapon that resembles a handgun in shape. That was the one Agent J had actually used most upon joining the Men in Black. The second one I picked was also his most famous and favorite after joining. The very one K himself gave him as his first assigned weapon as a rookie Field Agent. The Noisy Cricket. Considering what that damned that does and how it does it, I get the sneaking feeling I'll be needing it. The third weapon I picked up was the pulsar rifle. It's basically a bigger version of the pistol, only its shots could be overcharged to fire an incinerating plasma blast that detonates a target like fireworks on the Fourth of July. Fourth, I picked up a bunch of plasma grenades. These ones weren't really used much, not even by J, but the Worm Guys were shown to wear them on bandoleers during the movie, and there were scenes where they were actually used in the cartoon.

I'll need those if my hunch is right.

As for the fight and final weapon, it wasn't so much a weapon as it was the very MIB Suit every MIB member from a lowly desk clerk to MIB Director Zed himself was assigned upon joining. Considering those suits were low-key reinforced and integrated full of alien tech discretely into the fabric, offering both protection and enhancements for the agents wearing them, I get the feeling I'll be needing that. The fact it was also categorized as a 'weapon' as part of the dungeon's criteria also made me believe there was more to its presence than first glance. Possibly something to do with the hidden third mission objective.

As for the five gadgets, I chose the Neuralyzer, Anti-Flash Shades, Reploid Maker, Universal Communicator, and the Anti-Gravity Gloves. The first two were obvious choices, not just for information control, but also for tactical purposes. After all, what better method to force an opening into an incredibly tough or persistent opponent's guard then by wiping their memory with a literal flash? Why the MIB didn't try that particular tactic against some of the threats they faced, I don't know. The Reploid Maker was a particular tool from the cartoon used by J to try and reduce his workload, only for something to go horribly wrong and his Replicants needed to work together with him to deal with it. It's basically a tool for mass cloning someone at the press of a button, but highly advised against using it on living sentient targets precisely because of what happened that episode.

The Universal Communicator was the special universal phone and translator used by the MIB to communicate as well as translate any alien language they encountered. As for the Anti-Gravity Gloves, those were basically a set of exo-gloves where the fingers are wrapped in tech that allows one to pull or push objects to or from yourself. Agents used it to climb buildings or surfaces they needed to get over in a hurry that climbing would be too slow or couldn't jump over with their suits, or even used them for sticking onto vehicles or targets of interest in their assignments.

After finishing my selection, I pulled out the pulsar pistol to start the first stage of this dungeon phase. Let's see if I am right...

About five hours later..

Holy hell...that was tiring. Physically and mentally. I have new respect for K for doing physically taxing stuff like this on almost a constant basis, even as he had already been old enough to retire from the time period of the first phase alone. And then forced out of said retirement when Zerlina came back to Earth for the Light of Xhartha during the sequel movie. And that was just from what I endured in the first phase.

Just like J, I noticed in the first stage that not all the Aliens were actually hostile. One looked at first glance like he was threatening me with a bomb, but the Universal Communicator translated the beeping noises the device made into a very distressed request for repair help for a prescription rescue inhaler for said aliens spouse, who I noticed leaning on a nearby wall. Then there was another who looked to be roaring and growling, spewing what looked like acid attacks, until I saw the bottle of Pepto-Bismal peeking out of its pocket. Then I realized it wasn't roaring, it was vomiting. The poor guy was sick to his stomach with a nasty stomach bug. He's already having a bad enough day, no need to make it worse.

There were, however, some targets who clearly were up to no good. For example, I saw what originally at first glance looked like a human teenage boy walking after a bunch of attractive teenage girls passing him by. Then I noticed a piece of alien tech hidden in his palm, in the form of an alien syringe gun. The Communicator's Xeno-Scanner function identified it as a highly addictive alien date-rape drug used in alien trafficking and illegal prostitution rings. I shot the bastard twice through his head. Both of them.

After that, I cleared the stage and...yep, thought so. The Hidden Condition turned out to be needing to complete the stage with a perfect score while wearing the MIB Suit. It was actually an optional condition, as it stated it wasn't required, but would give me a bonus reward upon completing the dungeon phase. Then during the second stage, I basically spammed the Reploid Manker to reverse Zerg-rush the enemies like J had to do in the cartoon. Only unlike J, I had to fight more than just one of his opponents from that particular episode; I also had to fight a group of alien criminals serving as mooks to the main enemy for that stage. The same ones J fought in the second MIB movie when K had to get Deneuralyzed in Jeeb's pawn shop.

After finally completing that one, I immediately saw the same shift and load-in animations as I suddenly found myself on a rooftop in New York, as I saw a large mass of what seemed to be botanical tentacles blooming from a damn flower-like mouth akin to a deceptively beautiful Venus fly trap. Next to it I saw a goddamned giant alien bug...and both seemed to be fighting together and...

Oh hell...that was a tricky one as I also looked around the roof and-yep, there he was. The big, bug-eyed bad from MIB 3, himself...past and future versions. 'Oh joy' was my thought at the realization of fighting a triple-boss fight for the final stage of the first phase dungeon. The older one is tough enough, even with one arm missing and all. But his younger, stronger past self? That was even harder to deal with. An absolute nightmare. I actually had to use my Bullet-time trump card just to keep up with the two of them and avoid getting immediately one-hit T.K.O'd with either one's monster straight punch.

Good thing I picked the Noisy Cricket. That thing was a fucking godsend against those two during that fight. If anything, Bug-Eyes Elder and Younger did not make that fight easy. Zerlina and the Bug were relatively easier. The Bug got instant killed by me with the pulsar rifle blasting him in two quick burst-fire shots pulping him. Zerlina was a bit more difficult, if for no other reason than her regeneration making her so damned tough. But those two? I had to keep moving and figure out the timing to avoid their hits while ensuring I hit them and not the environment with a missed disintegration blast from the deceptively weak-seeming handheld sonic blaster.

After that fight, I moved onto phase two. The Deux Ex dungeon was a relatively simpler single-stage dungeon in the form of a 'hunt' type dungeon. Basically, I was in a grim-dark looking urban setting, filled with gangsters, paramilitary forces, and elite mercenaries as the bosses. The objective was to hunt each mercenary down, eliminate them, and gain the access codes to unlock the final boss room, and each merc was a mini-boss on their own. There were even some hidden caches containing some goodies I could claim after the dungeon were done, with a bonus reward pending for obtaining as many of them as I could find before clearing the phase. That one only took me a little bit less time than the MIB Dungeon to finish, and that was by sheer virtue of the number of places I had to search and the number of mob enemies I was forced to fight.

The final boss turned out to be some kind of human-AI monstrosity with multiple human women hooked up to this machine, with a final woman acting as the dominant mind of their forced collective consciousness. The trick to killing that boss turned out to require killing off each of the subordinate minds by destroying the computer they were literally hooked into before the damned thing was vulnerable enough to finish off. Unless I destroyed those things, there was no window for me to actually damage the bitch.

Afterwards, I got a relatively relaxing break in the form of the third phase dungeon's puzzle first stage. This one actually wasn't too hard for me. Surprisingly enough, since fuinjustu is basically a programming language, all I had to do was carefully memorize what each sequence in the sealing array looked like, memorize the exact kanji characters and their meaning, and it wasn't too hard to figure out how to complete the puzzle half. In fact, I even accidentally exceeded the required amount of fuinjustu tags required for the second stage of the Naruto dungeon by creating some innovative new seals outside of the required ones I was tasked with producing, and ended up completing some hidden Objective for more bonus rewards once I got out of the dungeon for the day.

It was the second stage of the third phase that was an absolute nightmare and actually took almost the remaining two of the five hours I spent in the dungeon runs.The first two only took about an hour each. The first stage only took me about twenty minutes to exceed the required tools. for the next stage. That's where the actual challenge this entire time laid. The first thing I had to do was locate the enemy. WITHOUT them spotting me. Then I had to set fuinjutsu traps for them to walk into after luring them there. WITHOUT getting caught mid-preparation. Then I had to eliminate the ones who didn't die outright from the traps using the ninja tools I picked that had been provided to me for this phase from the last one. All in all, it was the biggest time sink of the three phases.

But it was worth it for the rewards I am now looking at with the biggest grin on my face as I return to my HubSpace after completing the final stage of the third phase dungeon. As I checked the gains from this, I noticed that the girls were already back and done with their dungeon runs before me. Then again, my last Dungeon was in hard mode, so no surprise they got back before I did. After I looked over my rewards, I could not help the sheer glee for what I got and what I planned to use it for with the window in my periphery.

================================================================================================================

[Daily Dungeon Marathon 3rd Phase Complete]

[Initiating Dungeon Proficiency Rating. Calculating...Complete]

[MIB Dungeon Normal++ Difficulty Completion Score: Excellent]

[Deus Ex Dungeon Normal ++ Difficulty Completion Score: Superb]

[Naruto Dungeon Hard Difficulty Completion Score: Excellent]

[Compiling Dungeon Rewards. Calculating...Complete]

[Phase 1 Rewards: MIB Tech Tree Unlocked, MIB R&D Arsenal]

[Rating Bonus Rewards: Blueprints-Noisy Cricket, Pulsar Weapons, Agent Suit, EMP Plasma Bombs, Neuralyzer, Anti-Flash Shades, Anti-Gravity Gloves, Universal Communicater]

[Phase 2 Rewards: Deus Ex Tech Tree Unlocked, Random Weapon Blueprints Pack: Deus Ex]

[Phase 3 Rewards: Genin-level Scrolls, Chakra Training Techniques, And Ninja Instruction Scrolls]

[Phase 3 Rating Bonus Rewards: Genin-level Fuinjustu Scroll, Talent: Programmable Circuits]

================================================================================================================

I was over the moon when I found out I could actually get the weapons or items from the dungeons if I achieved a good enough clear rating. In fact, some of these bonus rewards were something I absolutely loved. And this is on top of the EXP I got for clearing each of those dungeons. After checking these rewards again real quick, I checked my status window and decided to invest into my Mechanic class finally, since I had more than enough stocked to get me to the level cap from the sheer absurdity of the bosses I fought. And now, this is my current state sheet...

================================================================================================================

[Name: Novak Neumann

Race: Half-Cybertronian(Unique)

Title: None

Main Class: Mechanic(Unique) Lvl. 20/20(MAX)

Sub Classes: None

HP:-----100%-----

DP:-----1%-----

SP:-----49%-----

NRG:-----45%-----

Grade Rank: Silver

Status Parameters:

Strength: B(964) Mystery: D-(686)

Endurance: B+(990) Charisma: D-(676)

Agility: B(964) Intelligence: C+(796)

Luck: F(348) Energy: X(11,460)

Primary Affinities: Electromagnetism(High), Fire(High), Metal(High-Medium)

Secondary Affinities: Water(Low), Earth(Low), Wind(Low)

Tertiary Affinities: Technomancy(Perfect), Biomancy(Medium), Eromancy(Low)

Karmic Alignment: True Neutral(with Neutral Good Tendencies)]

================================================================================================================

After locking in my new EXP investment, a new window appeared, making me grin a bit at what I saw.

================================================================================================================

[Class Ascension Alert! Mechanic Class has Maxed out. You must complete the Ascension quest to Advance further. Calculating Ascension Requirements...Complete]

[Mechanic Ascension Requirements:

  1. Craft 20 Common Quality Items from Unlocked Blueprints (0/20) [O]
  2. Craft 10 Original Blueprints using Blueprint Creator (0/10) [O]
  3. Intelligence Stat Reached 500 [X]
  4. Energy Stat Reached 5,000 [X]

Complete these requirements to Advance further.]

================================================================================================================

Oh yeah, I am so stoked. The best part about the time dilation of the HubSpace is it dilates time in a 3:1 ratio of three days in the HubSpace being equal to 1 day in the world outside it. So I can get this advancement done sometime before the plan can be put into motion. Nodding to myself, I decide to walk into the workshop and get started on the advancement requirements. Opening my Tinker Tech Tree tab, I unlock the Deus Ex, MIB, and Naruto tech trees as much as I can for the equipment I need right now. Afterwards, I decide to go over the blueprints I obtained while also seeing what the random blueprint pack is about. After bringing it up in my inventory, I find out it's apparently a randomized pack containing blueprints for the technology found in that particular dungeon run.

Though it seems there's also a random and low chance of getting some higher quality or rarer blueprints, though according to the item description in my Inventory, that's only a 1% chance of happening when I open one. Opening it, I see a group of five glowing lights that randomly shift hues of the rainbow before settling on a single color each. Then they reveal themselves. And I actually raised an eyebrow at what I found upon their reveal.

The first light was a common quality formed from a white light. A basic internal cell phone implant. The next one was also a white one. It revealed itself to be a common quality .9mm tactical pistol blueprint. The kind that SWAT or Military would use with all manner of mods, like Extended Mag size, Laser Sights, Silencer, and Tactical Ammo types for different situations. Something very useful for allies more than me. The third light was actually a blue light, which was a rare quality blueprint for making an upgraded energy cell modification for sub-dermal armor implants. I'm so gonna incorporate that later. The fourth light turned into another rare blue light, but to my disappointment, it was the same blueprint as the last one. Though surprisingly, I saw the option to merge them together to create a higher-tier version of it if I can get five of them, so three more and I can do just that.

The final light, though? It was orange. That got my brow to rise, then my other joined it when I saw it turned into the epic-quality implant called the Titan Aug. I immediately took a closer look at this and felt my mouth widen to an inhuman level as my mad laughter could be heard echoing around me.

Oh, I was so going to love this! With this, I can now literally tank a missile point-blank to the face and just walk it off, so long as I have enough energy to keep it powered. Something I don't need to worry about with my absurd energy reserves letting me take constant barrages of rockets no problem for about half an hour before needing to recharge, and that's without this new upgrade being taken into account. With it? I could do the same, while tanking .50 mm bullets, for about four times that amount! I could keep it up continuously for two hours of sustained fighting before needing to rest. That's longer than most fights I'll ever probably end up in lasting!

After going through the scroll on introductory Fuinjustu, my new talent starts to shine. It doesn't just apply to Fuinjutsu; it applies to any programming language...in fact, I start to come up with an idea as I open up the Blueprinter tab and begin sketching out the formulae for a Fuinjutsu array I can carve into my own body like a tattoo. One designed to deal with the two big weaknesses any Cybertronian could face: high-powered thermal weaponry and energon depletion. Fuinjutsu isn't just about Sealing Arts, despite the misleading name. It can also manipulate the fabric of reality through carefully constructed sealing array formulae. And thus where this idea of mine comes from: what if I created a fuinjutsu array using Cybertronian glyphs, one designed to convert heat into electricity, then said electricity into power?

The more I thought about it, the more the idea took root, and after about fifty minutes and a couple of failed attempts later, the third blueprint is being simulated, and then a ding appears as the prototype is completed as a possible one. Yes! That's one down, nine more to go! It was listed as an 'Experimental Cybertronian-Fuinjustu Thermolectric Converter' among the original blueprints. I'll need to test it before I try tattooing it onto my body. After this, I then got another idea. What if I tattooed other Fuinjustu arrays directly onto my body? Better yet, what if the arrays were tattooed directly onto my cocks and balls, the later with a chastity lock effect to make it so I only cum when I want to, while the former uses the kinetic momentum of my thrusts generate to give a vibration effect while I'm thrusting into any women I'm screwing?

This one wasn't so easy, as unlike the previous one, I had to be exceptionally careful, since this was going to be put on my literal junk. It took me almost two hours to complete it, before I ran the simulation through the Blueprinter. It ran the simulation, tested the efficacy, stress tested the designs, and even tested the potential faults that could cause a catastrophic failure, and in that case, literally blow off my own manhood as I unman myself by accident. It took almost ten tense and painstaking minutes before it chimed as a plausible creation and a name chosen for the array. 'Living Dildo Chastity Seal Array'. Fair, and accurate. It can also be modified for a woman's cunt with only a slight alteration of the masculine wording and characters into feminine ones, but that simply counts as an alternate design, not a new one as far as my Ascenion is concerned. Oh well, no big deal. That's the second unique design completed, though I am not testing it on myself. Luckily I'll have a few volunteers when I get my hands on Isabelle and her sister-bitches.

Next up, I begin using the combined biochemical knowledge from Deus Ex, Naruto, MIB, and from the Cybertronian tech trees. This one isn't so much an experiment as it is a confirmation of something I already suspect. Theresa and Evelyn's lipstick caused my junk to tingle after too long a period of having it seep into my crotch. That's not normal. I already know my nodule glands on my cocks have hormonal and pheromone based effects. Now, I'm testing a hypothesis using the combined chemical knowledge from four different tech trees. Creating the basic biochemical structures of each, I then combine it together to see what's going on here, and to my surprise, the two created a slightly unstable biochemical chain that causes uncontrolled reproductive hormones to activate in the body of the subject.

Huh. So that's what happened. Note to self, tell Theresa and Evelyn NOT to use that lipstick anymore to avoid potential health issues or complications in the future until I find a means to stabilize this chemical compound. As I think on it, I then think back to Isaac, how he and his cronies juiced themselves using illegal biochemical and growth hormones. This chemical concoction risks decreased muscle mass in the body in exchange for enhancing the genitals, sexual orifices, and reproductive capabilities. The biochemical and growth hormone cocktail Issac and his goons used was the opposite, enhancing the body at the cost of shrinking their manhood's and reducing their sexual urges. I wonder...

Pulling up the precise biochemical and growth hormone cocktails chemical sequence, then combining it with the unstable biochemical blueprint, and to my surprised glee, it didn't just stabilize, it had gained synergy in a constant feedback loop, granting a full-body physical enhancement, without the drawbacks of either so long as it remains in the user's system. Running the simulation through the Blueprinter, and it revealed something that made my grin turn sadistically feral as an idea formed into my head. By modifying my nodule glands to produce this biochemical, I can effectively make it absolutely certain my plains for Isabella and her sister-bitches will end absolutely flawlessly in my favor.

This, however, is a project that will require Evelyn's help with the power to modify people's bodies using the power she got from finishing the TRON and Matrix dungeons. After noting that talk for later, I then create a blueprint to create a modified shades implant using the Anti-Flash Shades from combining the Deus Ex and MIB tech trees, and it worked well.~ There's that blueprint done. Stretching as I feel my stomach rumble in hunger, I realize its been almost eight hours since I last ate anything. I'm getting hungry.

Getting up out of my workshop and heading into the kitchen of my mansion, I heard the sound of Theresa and Evelyn finishing up our late lunch. As I walked in to ask what they cooked, I instantly had to start chanting various mantras from Buddhism to avoid having to change my pants. The reason? I walked into a very skimpy naked apron situation. You know those very slutty French maid costumes? The kind that literally covers nothing? They both were wearing them right now while placing snack foods on the table. The kind used for food play like whipped cream, fruits, and berries.

As for their matching French maid lingerie? Being nude would have been more decent than those tiny strips of fabric barely even covering their lady bits. Those would be illegal to wear in public. Anywhere. Theresa was wearing a pale white with light purple accents, while Evelyn's was a dark blue with white accents. They were a perfect contrast to Theresa's caramel and Evelyn's creamy skin tones respectively. They both wore a very much pair of skimpy g-string thongs, a mere small flap of fabric for the 'apron' over their bellies, a frilly French maid headband adorning their platinum blonde hair and dark purple locks, and their ample tits were bouncing and jiggling like twin jello mounds within the dental floss and very undersized patches that was their bikini tops. Evelyn's googles were conspicuously absent as she clumsily moved about and Theresa 'punished' her for her mistakes.

Theresa and Evelyn were both working the kitchen together, more Theresa than Evelyn right now, and were getting quite handsy with each other, too as they started to become all hot and bothered. I walked in right as the two were really getting frisky. A knowing seductive grin from the two as they bowed in perfect synchronization as they spoke in unison of each other words that made my restraint shatter and sense of reason to completely go 'fuck this shit, I'm out' and completely checked out in my mind as my pants simply dropped to the floor with an instinctive technopathic mental command along with my boxers as I decided to mentally go 'fuck it'. They wanted to rile me up like this? Then they'd better be prepared for the resulting punishment for their French maid role-play this time.

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