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Chapter 5

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The S.S. MMO System: Character Sheet Templates

This thread provides templates writers can copy and fill in for use with my system, They are deliberately written to be copied directly off the page, since only I could otherwise copy the markdown formatting that will make them look 'right' when pasted and filled in. Below the templates will be an example of all the sheets filled out, so you can understand how to make accurate use of them. This page is a 'work in progress' since not all of the sheets and windows that my system will use have been created yet, if you see the blue 'update' marker it probably means there is new content, so check back in to see it.


Base Sheet:

/===========================================================================================\

*Name:*
*Race:*
*Class:*
*Level:*

###VITAL STATISTICS
*STR:*
*DEX:*
*CON:*
*APP:*
*CHA:*
*WIS:*
*INT:*

###DERIVED STATISTICS
*HP:*
*MP:*
*MV:*
*SS:*
*LR:*
*AG:*
*PC:*

###RACE ABILITIES

###CLASS ABILITIES

###SPECIAL ABILITIES

\===========================================================================================/


Equipment Sheet:

/===========================================================================================\

###_Equipment_
_*Head:* _
_*Face:* _
_*Neck:* _
_*Shoulders/Cape:* _
_*Torso:* _
_*Arms:* _
_*Hands:* _
_*\Ring:* _
_*Groin/Belt:* _
_*Legs:* _
_*Feet:* _
_*Weapon 1:* _
_*Weapon 2/Shield:* _
_*Backpack/Quiver:* _
_*Undergarments:* _

_*Encumbrance:* Encumbered._

\===========================================================================================/

Here are a couple of bits you can insert and edit as needed to expand the equipment sheet.

#####_*Stack Slot 1:* _

_Stack X ._

(For 'Stack Slots', for quick access to ammunition and other easily stacked or bundled items, primarily used for Bandoleers and Quivers.)

#####_*Potion Slot 1:* _
(For 'potion slots' that give you quick access to a single potion, primarily used on belts and bandoleers, just edit the number and away you go.)

#####_*\XX Loop 1:* _
(For 'Loops' to which sheaths and containers may be tied, primarily used on belts, pants, and bandoleers, just edit the number and add the type in place of the XX, then away you go.)

#####_*XX Pocket:* _
(For small 'Pockets' into which small items may be stowed primarily used on, pants, bandoleers, and cloaks, just edit location of the pocket into place of the XX, then away you go.)

#####_*Cheap Cloth Coin Pouch (Container):* A cheap pouch of off-white cotton._

_This pouch grants 4 squares of storage. These squares may only be filled with coins._
_Holding: 0 Copper, 0 Silver, 0 Gold, 0 Platinum.\_

(Easily THE most common item in the game, almost every character has at least one, for holing their money, and they auto spawn when money drops as treasure, as well as auto vanishing when empty. Can be stowed in pockets or tied to belt loops when not held.)

#####_ _
(A basic sub line for adding more lines of descriptive or informational text to "lower" areas of the sheet.)


Example Sheets: (Note, these are not from the same character or thread, they are just examples, one of them isn't even entirely from this SYSTEM and they will be replaced with ones that are at the earliest opportunity.)

BASE:

/===========================================================================================\

Name: Pack Leader Z2#2
Race: Ghoul
Class: Novice Fighter
Level: 3

VITAL STATISTICS

STR: 80
DEX: 80
CON: 50 (Race Locked)
APP: 22
CHA: 70
WIS: 65
INT: 55

DERIVED STATISTICS

HP: 60
MP: 57
MV: 24
SS: 17.7
LR: 14.7
AG: 20.5
PC: 17

RACE ABILITIES

Undead: Harmed by Positive Energy, Healed by Negative Energy. CON is 'race locked' and cannot be increased with stat points earned from leveling.
Ghoul's Touch: Spend 10 Mana when making an attack with claws or teeth on a living target: causes PARALYSIS 100% of the time minus target's CON score.
Ghoul Hunger: Must consume fresh raw meat to reduce HUNGER: however does not die if HUNGER reaches 100%.
Holy Vulnerability: you take X3 damage from HOLY attacks and weapons.

CLASS ABILITIES

Cleave: If your attack kills a target any excess damage may carry over to another target in range.
Mighty Blow: (5MP) You strike your foe with a surge of strength, if the attack hits it deals double damage. Target's Agility is doubled against this wild swing.

SPECIAL ABILITIES

(Standard) Dungeon Aegis: In the dungeon of >Cassowary's Crypt<, on >Level 2< >and up<, you may take command of any un-commanded >Ghouls< and make them part of your retinue. You may command no more than >5< total >Ghouls< in this way none of whom may have class levels or be NAMED CHARACTERS. Standard: >You spawn with a Retinue of normal size and composition.<
Florentine Style: You may fight with any Light Weapon in your off hand, striking two blows with each attack.
Main Gauche: If wielding two weapons you may use your off hand weapon defensively, gaining a bonus as per a light shield.

\===========================================================================================/

Equipment:

/===========================================================================================\

Equipment

Head: Server's Frill: Part of your uniform.
This Item is 'Blood Soaked' and needs to be Cleaned.
Face:
Neck: God Touched Gem: This black gem has a special connection to your God, allowing you to draw more freely on divine power.
Increases the effects of your Divine spells by 150%. Allows you to use 'Prayer' ability twice as many Times per day. Doubles the effects of your sacrifices. Item is 'Soul-Bound' and may not be removed or lost once equipped. (May only be equipped by Clerics.)
Shoulders/Cape: Gray Throwing Dagger Bandoleer: This Gray Cloth Bandoleer has Slots for 4 stacks of up to 3 throwing daggers or knives.

Stack Slot 1: Steel Throwing Daggers: These quality throwing daggers are made of mild steel, much superior weapons to throwing daggers of lesser quality. They are of common workmanship and cannot receive enchantment or be reforged.
Martial Light Weapons: Increases Ranged Damage by (3-5) HP.
Stack X3.
Stack Slot 2: Steel Throwing Knives: These quality throwing knives are made of mild steel, much superior weapons to throwing knives of lesser quality. They are of common workmanship and cannot receive enchantment or be reforged.
Martial Light Weapons: Increases Ranged Damage by (3-4) HP.
Stack X3.
Stack Slot 3: Steel Throwing Knives: These quality throwing knives are made of mild steel, much superior weapons to throwing knives of lesser quality. They are of common workmanship and cannot receive enchantment or be reforged.
Martial Light Weapons: Increases Ranged Damage by (3-4) HP.
Stack X3.
Stack Slot 4: Pot Metal Throwing Daggers: these cheap throwing daggers are barely better than ones made of bronze. They can be easily stopped by most metal armor unless you have good aim and strike for a weak point. Pot Metal weapons can never be higher workmanship than 'poor'.
Martial Light Weapons: Increases Ranged Damage by (1-3) HP.
Stack X3.

Torso: Server's Uniform: Attractive clothing to help you get tips at your Job.
This Item is 'Blood Spattered' and needs to be Cleaned.
Arms:
Hands: White Leather Gloves Of Throwing: These Fine White Leather Gloves give you an improved grip for throwing weapons.
+2 Ranged Attack for Thrown Weapons.
Ring:
Groin/Belt: Warriors Girdle I: This sturdy leather belt has a wide portion at the front protecting your vitals, and is enchanted to increase strength slightly.
+1 to melee attack, +1 to Melee Defense. Slots for 4 potions, 4 belt loops. Stat bonuses increase to +2 when worn by a character of the 'Warrior' Class.

Potion Slot 1: Light Mana Potion: This potion of bluish liquid restores 10 MP when consumed.
Potion Slot 2: Light Mana Potion: This potion of bluish liquid restores 10 MP when consumed.
Potion Slot 3:
Potion Slot 4:
Belt Loop 1: Cheap Leather Scabbard: This cost effective scabbard of cured brown leather fits a common short sword.
Belt Loop 2:
Belt Loop 3:
Belt Loop 4:

Legs: Black Leather Pants (Container): This pair of flexible black leather pants looks dead sexy on a lean frame and will certainly help you with members of the opposite gender. They have been modified with 'Integral Pockets' to store a pouch or potion.
+1 Melee Defense.
This Item is 'Blood Spattered' and needs to be Cleaned.

Left Pocket: Cheap Cloth Coin Pouch (Container): A cheap pouch of off-white cotton.
This pouch grants 4 squares of storage. These squares may only be filled with coins.
Holding: 50 Copper, 30 Silver, 20 Gold, 6 Platinum.
Right Pocket:

Feet: Sturdy Boots: These Boots of Cured Brown Leather protect your feet from everyday hazards and minor blows.
Provides +2 Melee Defense and negates the the movement penalty for lacking footwear.
Weapon 1: Steel Short Sword: This sword with a three foot long leaf shaped blade is made of mild steel, a much superior weapon to short swords of lesser quality. It is of common workmanship and cannot receive enchantment or be reforged.
Martial Light Weapon: Increases Melee Damage by (3-8) HP.
Weapon 2/Shield:
Backpack/Quiver:
Undergarments: White Cotton Panties and Nipple Pasties: The very cheapest of undergarments, which leave most of your breasts exposed without other clothing. Commonly only worn by NPCs.
These garments prevent people from engaging you in sexual contact as long as they are worn.

Encumbrance: Lightly Encumbered.

\===========================================================================================/


That's all for now!
Check back later when it is marked as updated for new and improved content!

No Further threads required.

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