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Chapter 4 by Marcus Dark Marcus Dark

What Are The Different Types of SupraNormals Found In The Apex Universe and Is There Anything Else I Should Know?

SupraNormal Countermeasures: Sentinels [Technology]

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The Sentinels are The Insidious Brainchild of Brilliant Scientist Dr. Bolivar Trask and created in co-operation with Dr. Trask's Son Lawrence, Stephen Lang and Dr. Sybil Zane of The M.R.D (Mutant Response Division) among a team of like-minded Anthropologists, Robotic Engineers and Cyberneticists, with the express purpose of saving Humanity from what they perceive as an impending threat to The Existence of The Human Species' because of the growing number of SupraNormals emerging Worldwide.

The effort is sponsored by Senator Robert Kelly, spearheaded by his aid Henry Gyrich and Funded by Billionaire Industrialists Tanya Stark, Warren Worthington, Sr., Emma Frost, and Sebastian Shaw.

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Master Mold:

Characteristics:

  • Height: Variable, usually 29.2 Meters (96 Feet)
  • Weight: Variable, depends on available materials.
  • Eyes: Red
  • Skin: Depends on the materials present, but usually a mixture of Red, Yellow, and Purple.

Master Mold or at least The Original Master Mold was created by Bolivar Trask as a Mobile Factory capable of producing around 20 Mark 10 Sentinels an hour with the necessary Raw Materials and Power Requirements for Production.

Powers & Abilities:

Master Mold is The Newest and Most Advanced Sentinel of its time with the ability to Rationalize, Analyze, and Adapt. It has a self-repair program so that utilizing metals and mechanical systems in its vicinity it can restore itself from almost any damage; it can interface with computer systems; and it can alter its size. The arsenal at its disposal includes various tracking and scanning systems, **** fields, Missiles, and energy weapons. Copies of its program are integrated into multiple brain modules, which can be detached and repair themselves, allowing Master Mold to survive the destruction of its body and build a new one providing enough raw materials can be found.

Due to its nature as a Robot, Master Mold is protected by the sheer strength of his armor. Master Mold is immune to poisons, sickness and is unaffected by emotional or mental attacks, nor is he affected by illusions. However, He were susceptible to attacks affecting machinery. Master Mold is also capable of using its inner components as projectiles (only against people inside itself). Also as a Mechanical Entity, Master Mold can survive anywhere within a hostile environment, be it underwater, an airless vacuum or radioactive hot zones. Master Mold's Chassis is Comprised of a Highly Adaptive Special High-Density Plasticized 60-Micron Tritanium Mesh rendering it virtually unbreakable, resistant to high temperatures, and undetectable to standard sensor scans.

Abilities:

  • Mental Assimilation: Master Mold's binary A.I. is capable of absorbing the consciousness of virtually anyone if introduced into it's data stream.
  • Program Transmitter: Located in it's head cavity, The Program Transmitter can project Master Mold's's entire 6.2 Terabyte Memory/Personality System into other Computer Systems or Networks by means of a Culminated, High Bit-Rate Magnetic Inductance Beam. Master Mold can beam part or all of its programming into remote locations such as computers or alternate robotic bodies.
  • Sentinel Control: Through its onboard computer systems, Master Mold can remotely command dozens of Sentinels at the same time. Master Mold is able to cybernetically interface its consciousness with external computer systems, allowing for direct data access to its memory banks and granting it the ability to remotely operate digital & computerized systems, allowing Master Mold vast data storage and collating capacity, the ability to receive and utilize all forms of electronic data and transmissions including satellite modem access, long-range interactive holograms, target identification and acquisition locks. Another attribute of Master Mold's Control Functions is the ability to process and manipulate information in any/every way imaginable. This feature also enables Master Mold to remotely hack and commandeer any form of communications and information-based networking's imaginable, and with relative ease.
  • Sentinel Production: Master Mold has the inherent capability to fabricate and churn out whole new Sentinels from within it's own being, through an external manufacturing apparatus, or both in order to extend its production capability. Master Mold can also remotely control distant Sentinel Production Plants to fabricate and remotely engage various sentinel drones. All sentinels are a wireless extension of the primary Master Mold programming, anything and everything related to their prime function is relayed through it.
  • Size Manipulation: Master Mold can adjust his physical height and mass in order to blend in with it's surroundings.
  • SupraNormal Detection: Like all Sentinels, Master Mold is constantly scanning all living beings in its immediate surrounding area to determine if they were SupraNormals.
  • Technokinetic Assimilation: Master Mold's Intelligence has reached a point where it has gained The Ability to Psychokinetically Manipulate, Re-Arrange, Alter, and Restructure Inorganic Materials at The Atomic Level into anything it might require to achieve its goals. This includes remote manipulation and control of devices made of such materials, even if not of his own creation.

Strength Level:

  • Superhuman Strength with an Unknown Upper Limit.

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Current Mark 10 Sentinel:

Concerned by The Emergence of more and more SupraNormals all over The World and their genetic abilities, and fearing that their ever-increasing numbers would lead to Homo Sapiens being subjugated by them, Dr. Bolivar Trask Designed his Sentinels to be The Perfect Self-Reliant, Military Combat Units capable of tracking and engaging multiple SupraNormal targets and coming out on top.

They can identify/determine a SupraNormal's power from a distance due to a near encyclopedic database and advanced scanning equipment, and in most instances conceive a plan to nullify/neutralize all of their target's powers/attacks, and incapacitate virtually any opponent.

The Sentinel's Primary Objective/Directive is to ensure the safety of Humankind and to seek out and capture SupraNormals for study (in order to observe, examine and discover the weaknesses and strengths of their prey). Their programming also includes a mandate to apprehend/terminate anyone whose intent is to oppose this progression (especially those with superhuman abilities).

Characteristics:

  • Height: Variable, Usually 6 Meters (20 Feet) to 9.1 Meters (30 Feet)
  • Weight: Variable, depends on available materials
  • Eyes: Yellow normally but Red when actively scanning
  • Colors: Depends on the materials present, but usually Purple and Mauve
  • Composition: Variable, Usually Advanced Cybernetics, High-Density Plastics, Omnium Armor, Etc.

Powers & Abilities:

Sentinels are Powerful Engines of Destruction (weaponry aside) and are incredibly durable, and particularly resistant to impact forces and **** temperatures. Their primary form of offense is their vast array of powerful energy weaponry. They are also equipped with various items for detaining people, tendrils and energy nets, freeze rays. They also have various devices e.g. DNA and Infra Red scanners and sonic probes capable of detecting & tracking SupraNormals of various types.

Powers:

  • Atmo-Sphere: Mark 10 Sentinels can generate a life-support bubble to contain up to twenty human-sized life forms. This allows them to transport living beings through outer space or other hostile environments. The bubble is tough, but not indestructible.
  • Encephalo-Scanning Beam: The Mark 10 is equipped with scanners to read the brainwaves of a target and determine if the target is lying or being truthful.
  • Energy Blasts: All Sentinels have a variety of different blast capabilities that could be projected from their Eyes, Chests or Hands, including but not limited to Plasma, Electron, Stun, and Heat Blasts/Hyper-Cold Beams. They are also armed with a Disintegrator.
  • Flight: Sentinels are capable of Self-Propelled Flight through Specially Modified Turbine Propulsors built into their feet and are capable of an 'Integrated Hyper-Thrust' With A Cruising Speed of Mach 5 (3,806.4 Mph).
  • Learning Program: Beginning with The Mark 4 Sentinel, Every Sentinel is now equipped with a sophisticated Learning Program allowing each individual Mark 4 to attain certain advantages when fighting an enemy, but only after about a minute of analysis. This data could be stored for future uses against the same enemy, so that any model Sentinel could then access the information. In the 22nd Century, all known SupraNormals, living or dead, are filed in the program's extensive information database. The Mark 10 takes this a step further with a dedicated Tactical Computer that can analyze and calculate multiple possible battle scenarios.
  • Remote Control: The Mark 10 much like The Mark 2 can be controlled by a Human Soldier or Engineer wearing a specific cybernetic helmet. This control unfortunately decreases the fighting abilities of The Sentinels.
  • Superhuman Durability: Due to their armored skin, they are capable of withstanding high caliber bullets, punches from those who have super strength, they are also resistant to some energy attacks but are not immune to them.
  • Superhuman Stamina: Being robots they do not tire in the conventional sense and do not require sleep nor anything to eat or drink.

Composition:

The typical armor for most Sentinels is constructed of a unique mix of steel and fiberglass based on a formula developed by Dr. Reed Richards. The Armor for this particular Sentinel is Triple-Layered with an Adamantium Chest Plate and Reinforced Hydraulics for Greater Durability and Strength. The recent development in Non-Metallic Polymers gives The Mark 10 Enhanced Strength for close-quarters combat and immunity to multiple SupraNormal abilities.

Weapons:

  • Attachable Shoulder-Mounted Weapons
  • Capture Net: The Mark 10 can launch a contracting mesh net to capture superhumanly strong foes and immobilize them with electrical voltage channeled through the net.
  • Coils: Carried over from The Mark IV, The New Mark 10 can attack with cables from their wrists that can restrain its enemies.
  • Cold Blast: The hands of this model can spray liquid nitrogen that can be used to cage opponents in frozen cocoons.
  • Energy Shield: The Mark 10 Sentinel can project an energy shield to protect itself.
  • Flamethrowers
  • Gas Jets: The Mark 10 has a variety of gases at its disposal, including tear gas.
  • Missiles
  • Optical Lasers: Eye Lasers capable of weapons-grade output.
  • Pulsar Beams
  • Smoke Bombs
  • Sonics

Defense:

  • Cybernetic Healing Factor: Mark 10 Sentinels are able to rapidly self-repair damage done to their systems within a brief period of time. The more extensive the damage, the longer the reconfiguration program takes to repair their bodies.
  • ECM (Electronic CounterMeasures)
  • Thermoptic Camouflage
  • Wave-Modifying Coating: A special coating that provides additional protection from energy attacks.

Sensors:

The Mark 10 possesses a more sophisticated sensory suite than any previous Sentinel with the possible exception of Master Mold capable of scanning for just about anything as well as access to several very useful public and private databases. It is able to track Multiple SupraNormal targets simultaneously.

Strength Level:

  • Mark 10 Sentinels are able to lift up to 70 Tons.

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New Sentinel Overseer:

The original Sentinel Observers were frisbee-sized while the newer models which are seeing wide spread deployment are much larger, nearly the size of a full grown adult.

They represent the latest in highly-adaptive technorganic reconnaissance and surveillance technology or put simply, hovering observation drones designed to sniff out any uncatalogued superhuman. These models unlike the older ones are designed for combat and not just observation. Instead they're built with stealth, intelligence gathering, and threat assessment in mind so they are equipped with adaptive situational Thermoptic Camouflage and a much more sophisticated sensory suite as well as access to several useful public and private databases though like all Sentinels they are armed... The Sentinel Overseer is equipped with a Multi-Function Plasma Castor capable of firing a disruptive beam of excited plasma and twin six barrel Gatling-style rotating Autocannons capable of fielding Adamantium and stun rounds as well as a variety of Enzymatic and Biochemical payloads. It is able to track and fire on several targets simultaneously which when combined with it's near Mach flight capability and incredible maneuverability make this small technological marvel a **** to be reckoned with.

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