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Chapter 2 by oldtoad78 oldtoad78

Who do you follow in the haze and sticky heat of Henderson Station?

Setting Lore

Henderson Station

Henderson Station is a decaying industrial hub carved into an asteroid orbiting Uranus, serving as a vital waypoint for salvage crews, smugglers, and corporate interests. Home to 3,000 permanent residents and up to 9,000 transients, it’s a densely packed, law-bending sprawl of flickering lights, recycled air, and rusted infrastructure. The station is divided into stratified zones: the Upper Decks house corporate enclaves like Jutarek Biotech and the Global Salvage Network; the Mid-tier hosts the chaotic Docks and trade; the Lower Decks sink into black markets, tenements, and gang-run turf.

Life here is humid, grimy, and precarious—brownouts, water rations, and crime are routine. ASHs work every level, from sleek companion models upstairs to overworked labor units below. Power is fragmented between corporate giants, local syndicates, and smugglers, all barely cooperating to keep the station from collapse. Henderson isn’t glamorous—it’s survival with a neon glow.

Global Salvage Network

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Global Salvage Network (GSN) is a profit-driven megacorporation specializing in the recovery, processing, and resale of wreckage and tech across the outer solar system. Operating a fleet of salvage ships and overseeing massive scrapyards, GSN anchors its operations at Henderson Station’s Mid-tier, where it controls the Docks, comms hubs, and bulk of local trade.

GSN employs a mix of corporate crews and freelance scavengers working under tight quotas and brutal schedules. Its operations rely heavily on ASHs as cheap, disposable labor. While publicly focused on logistics and salvage, GSN is notorious for data smuggling, tech laundering, and backroom deals, often turning a blind eye to black-market activity if it profits the company.

In Henderson’s fragile balance of power, GSN plays enforcer and exploiter, keeping rival factions in check while squeezing every credit from the wreckage of a dying system. Ethics are optional—salvage is everything.

Jutarek Biotech Unlimited

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Jutarek Biotech Unlimited is a powerful, ethically indifferent megacorporation specializing in genetic engineering and the production of Autonomous Synthetic Humanoids (ASHs). Headquartered in orbit around Earth, its influence stretches deep into the outer system, with a sleek, high-security lab—the Jutarek Spire—on Henderson Station’s Upper Decks.

Jutarek manufactures sterile, 15-year lifespan ASHs tailored for labor, companionship, and specialized roles. It also pioneers hybrid ASHs, blending human and non-human DNA for enhanced traits, stirring controversy but commanding high prices. Legally shielded by Law 58c, Jutarek treats ASHs as assets, not lives.

Behind its glossy façade lies a darker core—secret experiments, rogue models, and black-market leaks—feeding a quiet but lucrative underground trade. Coldly efficient, Jutarek doesn’t seek control—it engineers dependency, embedding itself in society by owning the labor **** of the future.

What's next?

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