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Jump 1
Universe: Helldivers 2
Points budget for jump: 1000
Origin: Helldiver
Perks:
Feel No Pain [Free, discounted, Helldiver]
The name on this one isn’t exactly difficult to interpret... you feel no pain, save for a passive awareness of your body taking damage. Outside of cold rationality and self-preservation this awareness will never be able to influence your decision making process, you couldn’t be a Helldiver if you weren’t used to Hell.
Work Experience [100 points, discounted, Helldiver]
Your ‘training’ was... efficient let’s just say that. The only real way for a Helldiver to learn is on the job after all! From now on whenever you manage to kill or destroy an enemy unit you’ll find your skills as a combatant sharpening. Make it through enough battles and you could even be some kind of legend.
Patriot [200 points, discounted, Helldiver]
You have an outsized impact on the Strategic Scale of any war you fight in, a single battle you help win could be a turning point for an entire sector of occupied space, your victory causing your allies to win similar confrontations all across the fronts.
Reinforcements [300 points, discounted, Helldiver]
While no Helldiver ever actually dies on missions (simply going missing in action) on the off chance that something happens to you you’ll have some insurance. Whenever you fall in battle you’ll take control of the body of another unit of the same ‘type’ as you, a Helldiver would take over the body of another Helldiver, a SEAF would take over the body of another SEAF and so on. If there are no more units of your type left on the battlefield you can still die, but until then you’ll keep fighting to the last man.
Pity The Machine [100 points, Bot]
Maybe you aren’t so bad... Hey wait a minute! Something about you seems genuinely pitiable, encouraging those who are weak at heart to ask questions like ‘why do you need to be wiped out’ or ‘what was the cause of the war anyway’ this will make humanities weaker soldiers hesitate and traitors defect to your side all together. This only works if you in your (objectively wrong and un-democratic) perspective have been wronged by the other party of the conflict.
Reason [200 points, Illuminate]
You have learned the Nanite-Based Pseudo Magical Science used by the Illuminate to defile Democracy, by infusing the nano-technology you understand and can build into the atmosphere of a planet you’ll gain various abilities related to manipulating matter and energy with scientific knowledge and sophisticated mathematical equations. There are theoretically no limits to what this technology can achieve outside of nanite concentration in the atmosphere and your own knowledge.
Items:
Basic Equipment [50 points, discounted, Helldiver]
You have Helldiver Armor, a nifty cape, and a standard issue weapon of your favored type. Anything from a laser rifle, to a boring old rifle, to a railgun is on the table, though all of these weapons have different use cases... nah, you’ll figure it out.
Strategem [100 points, discounted, Helldiver]
You have a wrist mounted computer that allows you to use the Stratagems Helldivers have access to in this world, or new ones fitting for the setting you’re currently inhabiting, with little regard for how little sense it actually makes. These are things like calling for your position to be shelled from low-orbit, or requesting new weaponry.
Super Destroyer [150 points, discounted, Helldiver]
Your very own 170 meter long warship, you are the commander of this ship though it is generally crewed by non-helldiver forces who provide air support for you during combat. This ship also features cryogenic pods and a faster than light engine that enables you to near-instantly deploy anywhere in the galaxy.
Nanites [100 points, Illuminate]
The Premier Science of the Illuminate, you can cause nanites to be released into the atmosphere of any territory you control that allow you to make use of the full breadth of the near magical science of your kind. These will remain even if that territory is then taken from you unless a concentrated and highly advanced effort is made to remove them.
Companions
Ol’ Reliable [Free]
If there’s anyone you get particularly attached to while you’re in this world you may take them as a Companion for no additional fee, provided they agree to travel with you.
Drawbacks
Joel [+300 points]
You’ll never be able to succeed fully in this endless war, Joel won’t allow it- you’ll never meet Joel, he could be a rogue AI, a Mad Helldiver, the True Name of the Terminid Hivemind... or even some kind of Mad God, but whenever you are on the cusp of ultimate victory... something will fail and you will be forced back to square one, and you will always innately know... Joel is to blame.
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