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Chapter 92
by Abdulalahazred
What's next?
Knock on the door
You give Mr. Smith's door a light, tentative knock.
“Come in, Sophie,” you hear a man's voice say as the door opens automatically.
You step into his office cautiously. The door shuts behind you and locks with an audible click.
Mr. Smith is sitting behind a positively huge desk. He's a tall man, with a broad frame. Not terribly handsome, not at all...but you can't seem to take your eyes off of him.
He gives you a thorough looking over, making that the second time in five minutes you've been treated like a sex object by strangers. He smiles at you.
“Not bad. Let's come to the point, shall we? You were hired solely on the basis of your physical appearance and sexual preferences. You're highly submissive. You're giving up a brief but lucrative IVR programming gig to be my Personal Assistant, which you know amounts to being my sex toy. Fulfilling your fantasies is obviously important enough to you that you're willing to sacrifice meaningful work for a meaningful sex life. And don't claim you didn't know what this job entailed,” he continues, holding his palm out in a gesture that brooks no contradiction. “There was enough euphemistic information in the job description that you knew what you were walking into.” He leans back in his chair, resting his chin on his hands, studying you.
“Let's see what we've got here, now. Strip, Sophie.”
What's next?
Through Sophie’s Eyes
A text adventure by Melody Mounier
You're a 33 year old man who's been getting into arguments with your hot young 18 year old girlfriend. She is a brilliant IVR (Immersive Virtual Reality) programmer, but she spends way too much time in there. You think she must be having a virtual affair. Why else would she have spent the last ten days continuously connected? Through Sophie's Eyes was originally an adult interactive fiction game with Transgender / bode swap and BDSM themes. The game was created originally by Melody Mounier AKA Alyssa S. in ADRIFT 4.0 and released in 2005. It was converted to TADS by Cleo Kraft in 2007, with coding and bugfixing assistance from MorleyRd. Maxmin took over maintenance in 2010, cleaning up the code, fixing lots of bugs and adding a bit of new story. In 2012, Emmeken and Joe Steel started adding new content to the game, as well as polishing the existing game. Now I’m giving it a crack (with Melody’s consent).
Updated on Dec 23, 2023
by mclala22
Created on Mar 22, 2021
by Abdulalahazred
With every decision at the end of a chapter your score changes. Here are your current variables.
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