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Chapter 9
by Myocastor_Coypus
What's next?
27
As you continue deeper into the city the buildings grow progressively bigger and further apart. You’re in an area dedicated to the heavier crafts. You walk by a forge, You walk by a forge, a large open sided building, radiating heat and the nose burning smell of molten metal.
Even as you locate the cart of logs, now parked and being unloaded, it occurs to you the sawmill isn’t the only option open to you. You reconsider.
From where you stand now, you can see the forge, the sawmill, and a place where stones are cut into shape for building. To try and speak to the blacksmith, turn to 16. To approach the stone workers, turn to 11. To double down and go after the cart full of logs, turn to 222.
What's next?
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Demons in the Citadel
A fantasy story in which YOU are the hero!
Just beyond the forest full of towering firs and other massive trees, lies the Citadel, a huge fortified city. It represents everything your life has been lacking so far: opportunity, adventure, peril, and the chance to become your own man. But just as you set out on your quest to come of age, the Citadel falls prey to a rampage of diabolical carnal spirits...
Updated on Jun 20, 2019
by Myocastor_Coypus
Created on Jun 1, 2019
by Myocastor_Coypus
You can customize this story. Simply enter the following details about the main characters.
With every decision at the end of a chapter your score changes. Here are your current variables.
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